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March 28th, 2005, 05:57 PM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
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Re: OT: Nothing More Frustrating
Why do you have a hole in your city? Got mad at your city one time and tossed a meteor at it?
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March 28th, 2005, 06:08 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: OT: Nothing More Frustrating
I don't know... it came with the map. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 28th, 2005, 06:36 PM
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Lieutenant General
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Location: california
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Re: OT: Nothing More Frustrating
man, i want to play this now. guess i'll have to pick up a copy. its been a long time since i reticulated any splines.
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...the green, sticky spawn of the stars
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March 28th, 2005, 06:46 PM
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Shrapnel Fanatic
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Re: OT: Nothing More Frustrating
Be sure you get the Rush Hour version.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 28th, 2005, 09:05 PM
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Major General
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Re: OT: Nothing More Frustrating
Next stop to the mall I'll get it.
I've made a very succesful city so far, 15,000 population, and I'm making 600 dollars a month!
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March 28th, 2005, 09:07 PM
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Lieutenant General
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Re: OT: Nothing More Frustrating
Quote:
Atrocities said:
Be sure you get the Rush Hour version.
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i see there is a deluxe version now, that includes rush hour.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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March 28th, 2005, 09:24 PM
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Major General
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Re: OT: Nothing More Frustrating
I broke 20,000 people! Yay!!! I almost have enough profits for schools, and maybe hospitals!
EDIT: My new city hit another bump that derailed my other city and drove it into the ground. Before I knew what was happening, profits suddenly dropped like a rock, and I was in the red from 1,000+ surplus a month. I got a bunch of those goverment NIMBY projects to push it back over, though, and the bump is over. Once my budget stabilizes again, I'll get rid of them.
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March 28th, 2005, 09:47 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: OT: Nothing More Frustrating
Be sure to enable gambling, watch those education costs as they fluxuate. Do not over expand! And only build enough to keep your city going. Cemetaries are gifts and good ones. Accept the status, but DO NOT put them down. The mayors house is the only gift that I accept that costs me money early on.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 28th, 2005, 11:09 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: OT: Nothing More Frustrating
Quote:
Puke said:
man, i want to play this now. guess i'll have to pick up a copy. its been a long time since i reticulated any splines.
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I always wondered what that said...But then again, the last SimCity version I have is 2. Maybe it's clearer in 4.
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March 29th, 2005, 12:18 AM
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Major
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Re: OT: Nothing More Frustrating
My region has about 4 million sims...
My strategy for building a city is to build a "core": a large block (8x8 or larger) that has all the main utilities (not power), place a power plant and dump far far away, and zone away. I go in the red for a few months to a year, but when building takes off, I'm close enough to even that one or two NIMBYs takes care of the rest. As the city grows, I can torch the NIMBYs (much more fun that bulldozing) and keep building. Destroying NIMBYs helps a lot, as the overall happiness goes up.
A very useful tip is to tweak all the budgets all the way down so you don't pay for extra capacity. This can bite you in the *** if you don't remember to adjust each budget as time goes.
Also, I play a stock game, with no mods, just official downloads. I'm thinking of getting transportation mod, though, because the transit times in the game are just a bit unrealistic. I've never cheated, and the hardest setting is almost always a breeze to win at.
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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