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August 20th, 2001, 07:22 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Next Patch wishes....
- Allow multiple happiness modifiers to stack together. Purpose: allows things like Forced Labor Camps and Forced Breeding Facilities to lower happiness. A UPC would offset the penalty somewhat. Currently, a UPC completely nullifies it.
- Allow negative happiness modifiers from facilities to cause anger and riots. Currently, negative modifiers lower happiness level to Indifferent and then stop.
- Allow negative population growth modifiers to work. Purpose: an Inquisition facility. Increases happiness in conquered territory very rapidly (8-10%, instead of 3%, and only takes a turn to build), at the cost of a few (100) million dissidents.
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August 20th, 2001, 08:05 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
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Re: Next Patch wishes....
Phoenix-D,
There are reasons I am still a Private First Class! Thanks for the tip on upgrades, I will give it a try.
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August 20th, 2001, 08:55 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: Next Patch wishes....
On (F4) Colonies screen, it would be nice if clicking on the Pics column header sorted the entries from largest to smallest the same way the resource value columns do, instead of the opposite as it does now.
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Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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August 21st, 2001, 06:23 AM
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Sergeant
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Join Date: Jul 2001
Location: South Carolina, USA
Posts: 369
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Re: Next Patch wishes....
quote: Originally posted by capnq:
On (F4) Colonies screen, it would be nice if clicking on the Pics column header sorted the entries from largest to smallest the same way the resource value columns do, instead of the opposite as it does now.
Or, to sort either way. Click a column once to sort ascending, click it again to sort descending.
Quikngruvn
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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August 21st, 2001, 07:55 AM
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Private
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Join Date: Nov 2000
Location: Edmoton, AB, CA
Posts: 35
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Re: Next Patch wishes....
please excuse me while I vent off some frustration. It seems to apply here.
While preparing to begin my own mod for the game I was reminded of some of SEIV's infelxibilities as far as modding a different game mechanic. I looked at methods at working around it, but doing so would completely ruin my intended idea.
Seeing how MM has his hands full finishing the game, Its probably only a matter of time until I get what I wish for. But by that time, will I be too busy playing other games like MOO3 to care?
Still, I admire his dedication and hard work. I still enjoy playing the game as is, but I still want to engineer my own mechanics.
Thanks for tolerating my rave.
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August 28th, 2001, 09:29 PM
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General
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Join Date: Jul 2001
Location: Canada
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Re: Next Patch wishes....
Ok after playing some SIM games as opposed to straight turn based games. here are the fixes I would like to see.
1. fix the bug with colony ships. Pain in the $%^ ( send colony ship from the planet window) ( how they lose commands at random)
2. Make all lists and reports sortable.
3. completely rewrite the combat part of the game. what is there right now does not work (simulators and actual tat combat)
Another question where does the unused movement points of a ship go??
You know like the scout ship finds a new system and then wastes the rest of its movement for that turn.
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L? GdX $ Fr C++ SdT T+ Sf* Tcp+ A M++ MpTM ROTS Pw+ Fq+ Nd Rp++ G+
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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August 28th, 2001, 09:55 PM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
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Re: Next Patch wishes....
Quote: "You know like the scout ship finds a new system and then wastes the rest of its movement for that turn."
That, I believe, is the orders it has as default under the 'empires options' button, orders are erased when encountering a system with another (non-allied) race. Just remove this order and they will happily sail thru the system.....
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"And what the hell would you know about sanity?" demanded Beatrice. "There are depressed lemmings on the edge of cliffs who've got a better grasp on reality than you have. And more common sense."--Simon R. Green 'Deathstalker Rebellion'.
"We are all...the sum of our scars"....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
"Memory," the old man said softly, "is tricky. I have learned two things from it. One: That without meaningful memories, there is no life. Two: that we are desperate for our lives to make sense, to have meaning,--and at a great enough remove , all memory is malleable." -Michelle West 'Sea of Sorrows', SunSword book IV.
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We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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