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March 31st, 2005, 11:02 AM
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Corporal
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Join Date: Feb 2005
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Re: Questions on Desgnnames and Subjegation(sp)
It's a good way to win - but AI is not worth of such a strategy .
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March 31st, 2005, 11:08 AM
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Major
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Re: Questions on Desgnnames and Subjegation(sp)
If the maintenance on three dreadnaughts is enough to bankrupt them then the AI is so badly screwed it doesn't really matter.
As for going through and trying to leave all ships damaged in future combat... Doesn't really seem right but I can't quite quantify why, so I guess it's probably OK.
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March 31st, 2005, 11:15 AM
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Major
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Re: Questions on Desgnnames and Subjegation(sp)
ALternatively, if those ships have technology you do not possess, boarding parties, repair and then analyze the ships for their tech.
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Caduceus
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March 31st, 2005, 11:21 AM
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Re: Questions on Desgnnames and Subjegation(sp)
Quote:
wildcard06 said:
ALternatively, if those ships have technology you do not possess, boarding parties, repair and then analyze the ships for their tech.
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No they had combat sensors and I didn't, so I researched a ship with those. I realized that I needed them after 8 of my crusiers died to 4 of his. He only had a slighty damaged ship. A hard lesson. Oh they had crystal tech which I can't get.
So much to learn. 
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March 31st, 2005, 08:39 PM
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Corporal
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Re: Questions on Desgnnames and Subjegation(sp)
Quote:
wildcard06 said:
ALternatively, if those ships have technology you do not possess, boarding parties, repair and then analyze the ships for their tech.
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I don't think this works. If don't think you can repair things you couldn't build, and the component you anaylze has to be intact.
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March 31st, 2005, 09:32 PM
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Shrapnel Fanatic
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Re: Questions on Desgnnames and Subjegation(sp)
It did in SE3.
In SE4 you have to keep trying to capture with as little damage as possible 
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April 1st, 2005, 10:36 AM
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Re: Questions on Desgnnames and Subjegation(sp)
Quote:
Suicide Junkie said:
It did in SE3.
In SE4 you have to keep trying to capture with as little damage as possible
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I can't remember for sure but I think that is correct. THe ship I researched had intact Combat Sensors II.
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April 1st, 2005, 10:40 AM
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Re: Questions on Desgnnames and Subjegation(sp)
Did you know if you land a large number of troops on a planet and they do not win by the end of ground combat, but some still remain, they will continue to fight over the course of the next few turns until they are defeated or win. I did not know this and found it out in one of my STM beta trials. I landed troops on a planet, lost all of my ships to the planets defenses, was a minor races homeworld, but two turns later my troops had defeated them and the planet was mine. I then built a space station filled with cargo bays. Transfered most of the population to the space station and then spaced them. Those were some of my finest ships! (I had set that race to max reporoduction so really it did not matter, it was just a matter of thinning the heard for the next lot.)
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March 31st, 2005, 11:18 AM
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Corporal
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Re: Questions on Desgnnames and Subjegation(sp)
Quote:
Phil said:
If the maintenance on three dreadnaughts is enough to bankrupt them then the AI is so badly screwed it doesn't really matter.
As for going through and trying to leave all ships damaged in future combat... Doesn't really seem right but I can't quite quantify why, so I guess it's probably OK.
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Sorry I meant leaving many ships.
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Bears are cute and cuddly, until they crush you!
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March 31st, 2005, 11:15 AM
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Corporal
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Re: Questions on Desgnnames and Subjegation(sp)
Quote:
Frederick_d_Ohlmann said:
It's a good way to win - but AI is not worth of such a strategy .
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They are when you are learning and are really far behind them. I am catching up though.
Oh I decided to add something to my prior post but then added more and you guys posted before I was done.
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Bears are cute and cuddly, until they crush you!
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