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April 1st, 2005, 05:26 PM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
I hope the sliders in the research screen (and wherever else they're used) have click-and-drag functionality, or at least a decently high rate of change for click-and-hold on the arrows.
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April 1st, 2005, 05:38 PM
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Sergeant
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Join Date: Sep 2004
Location: Belgium
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Now, about the site, it could use some more of the available screen real estate, with the SEIV banner up about 1/7th of the screen is dedicated to the news, wich imho should take about 2/3rds at least (maybe include the banner as news for now) and then have links to various other things, now the site is packed with information, all on one page. and about 1/5th of the sides is spent on the decoration, which is nice and such, but it's still, only decoration.. content is more important than the package imho.
Anyways as far as the screenshots are concerned I'm drooling, the graphics might not be DX9 accellerated and stuff, the features they promise are worth thousand thimes more.
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April 1st, 2005, 05:44 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Quote:
douglas said:
I hope the sliders in the research screen (and wherever else they're used) have click-and-drag functionality, or at least a decently high rate of change for click-and-hold on the arrows.
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Actually I was wondering about that. Does anyone ever do research with the "all at once" thing on? (or whatever its called). I always do mine one at a time but maybe thats just me
ALSO the screen shots are great but is that little galaxy window the size of the game or is he just running small games for testing? Will I be eagerly awaiting Fryons first mod to give us back the giant maps?
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April 1st, 2005, 05:47 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
In SE4 the divide research points function is pretty useless.
In SE3, I could put 1% or 2% research towards medical tech, and I would finish the med tech at just the right rate to keep up with natural plagues 
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April 1st, 2005, 05:52 PM
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Major
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Join Date: Aug 2000
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
I wonder how ground combat works now... can I call in supporting fire from orbiting ships? How about atmospheric fighters? That would rock!
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April 1st, 2005, 05:54 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Exciting stuff - too bad I'm stuck at work for another hour. :-(
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