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August 20th, 2001, 04:22 PM
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Second Lieutenant
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Join Date: Mar 2001
Location: Elk River, MN, USA
Posts: 472
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
God Emporer - that what I had done, except I allow them to use up to BC hulls.
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August 20th, 2001, 05:33 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
quote: Originally posted by God Emperor:
MB,
To get it to work, did you set Colony Ships as size 0-300kT and Light Cruiser Colony Ships as 400+ ?
GE
As you said, I did the standard Colony ships with size 10-300Kt. But about the new colony ship, the size is only LC: 400-400 Kt.
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August 21st, 2001, 12:55 AM
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Second Lieutenant
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Join Date: Dec 2000
Location: Australia
Posts: 464
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
MB, Atraikus,
Thanks for the confirmation. I'll make the necessary modifications. Definately the simplest and cleanest way to go.
Regards,
GE
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August 22nd, 2001, 01:22 AM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
MB - you want to be careful with cloaking colony ships. I scripted the Darlok to do this and then learned that a cloaked colony ship cannot colonize while cloaked. I have not tested this in the latest SE4 Version, but I did not see it on the fixed list. Unfortunately, I have not seen the AI smart enough to "decloak" prior to colonizing.
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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August 21st, 2001, 02:39 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
God Emperor: No problem!
Tampa: thanks for the advice, and I will check again.
I can remember the message once saying "A cloaked ship can't colonize a planet", but at the next turn the planet was colonized. But the AI usually had not problems colonizing with cloaked ships: seems to be that this was fixed.
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August 21st, 2001, 03:14 PM
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Second Lieutenant
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Join Date: Dec 2000
Location: Australia
Posts: 464
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
Have just posted V141b of the Borg variant, Klingons, Romulans and Shadows.
I have modified the DesignCreation files to allow the use of ColonyShip hulls upto 300kT and have removed Cloaking until my play tests confirm no problems.
Regards,
GE
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August 21st, 2001, 08:27 PM
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Corporal
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Join Date: Feb 2001
Location: Porto Portugal
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Re: Updated Borg Variant, Klingons, Romulans and Shadows
The new Version can replace the ones that come with tdm, or must be a new directory ?
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