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April 4th, 2005, 07:41 AM
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Corporal
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Join Date: Feb 2005
Location: Finland
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Re: Star Trek Mod - Please need some help
That is what i was trying to say.
BTW. Welcome to forum.
OT: no one ever sayed Welcome to me.
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April 4th, 2005, 07:49 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: Star Trek Mod - Please need some help
I can see you meant the same thing. I wrote my reply at the same time as you. We just happened to say the same thing. Also don't worry. I don't remember being welcomed or not. It doesn't bother me.
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April 4th, 2005, 07:52 AM
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Corporal
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Join Date: Feb 2005
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Re: Star Trek Mod - Please need some help
Neither do i. But still.
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April 4th, 2005, 08:03 AM
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Private
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Re: Star Trek Mod - Please need some help
Greetings,
Thank you for the welcoming... 
Here is another stupid question. Do you know where in the files I must check to see the population "resistance" to the damage of the planetary weapons? I am curious to compare with the normal SEIV scenario. I was able to find the ship design and the tech design. Quite interesting.
Thank you
__________________
Life is too short not to enjoy each day.
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April 4th, 2005, 08:31 AM
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Major General
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Re: Star Trek Mod - Please need some help
It's in Data/Settings
Damage Points To Kill One Population := 50
The normal one is
Damage Points To Kill One Population := 10
so it's 5 times as hard to kill population in the star trek mod.
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April 4th, 2005, 08:40 AM
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Private
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Re: Star Trek Mod - Please need some help
Greetings,
Thank you for the fast answer. I just did a small test and I am still puzzled.
My fleet has at least 400,000 damage points (all napalm and planetary bombs. I did not count the plasma torpedoes and other weapons). The planet has 5000M population. In one attack, the population went down to 4732M.
Does it make sense? to you?
Thank you
Thank you
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Life is too short not to enjoy each day.
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April 4th, 2005, 08:46 AM
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Corporal
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Re: Star Trek Mod - Please need some help
Some damage go to buildings.
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April 4th, 2005, 08:51 AM
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Major General
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Re: Star Trek Mod - Please need some help
I'm sorry but you'll have to wait for someone who knows more to come along. I'm not aware of exactly how everything works. I am faintly aware there is a whole formula that involves destroying the weapons platforms first and cargo before the damage moves over to population. You say you haven't counted the torpedo damage, are you aware that all weapons damage works the same on population, it's just that bombs are made specifically to target population. If there is quite alot of the other types of weapons they might be responsible for the disparity in the final amount.
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April 4th, 2005, 11:41 PM
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Shrapnel Fanatic
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Re: Star Trek Mod - Please need some help
Quote:
Zaamon said:
That is what i was trying to say.
BTW. Welcome to forum.
OT: no one ever sayed Welcome to me.
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Welcome to the forum.  To both of you.
The planets are based upon the assumption that in the Star Trek universe, ala DS9 episodes, planets are not glassed, but conqured and that to attack a planet with troops and ships is a risky thing to do. You had better have enough ships to penetrate the planets defenses, and enough troops to take the planet.
STM is NOT your stock version of the game.
And yes welcome to
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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