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Old August 21st, 2001, 10:22 PM

Rich04 Rich04 is offline
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Default Re: Organic armor fix

Well I am certainly willing to try it out your way.

P&N is my favorite 'tech' mod currently. Devnull used to be but I dislike so many of his current tweaks that I never play it anymore. Fixed until broken I say.

I think Living Ships need a little more bang for the buck. What is it currently 750 racial points? (I am currently having a great game with the 500 point Version. So I have not switched to the Lastest Version yet.)

How about making Living Ships cost 1000 racial points and giving OA the repair one component ability if one takes Organic as a racial trait with it? At 2500 points it would be pretty reasonable.

This would make for an interesting combo. IMHO.
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