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April 9th, 2005, 05:20 AM
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Major General
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Join Date: Jan 2005
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Re: Interested in a Homeworld Mod?
Multi-beam frigates, can be done EaX. The (HW2) Battlecruiser already has 4 ion beams (2 turrets which each fire 2 Ion Beams IIRC, but it could also be one).
So the Bentusi have warships in Cataclysm? Ah, that's great..... In 2 they only have Bentus, some sort of super-mothership, we could make that the largest ship in the game - provided there aren't bigger ships later on..... (Please note: I've only managed to get to mission 12 (Thaddis Sabbah) of 15 in HW2, if anyone has finished all missions and encountered a larger operational ship (NOT the Progenitor ship where you find the Dreadnaught, as it is clearly broken apart, unless you encounter an intact one later on), please let me/us know!)
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O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
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April 9th, 2005, 07:33 AM
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Private
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Join Date: Feb 2005
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Re: Interested in a Homeworld Mod?
Technically the acolyte fighter is a bentusi design with Somtaaw weaponry so that one could also be regarded as a bentusi ship, there's also the bentusi cargo barge and trade station.
The Bentusi is really a paradox, from what I've been able to piece together they disarmed every ship around the time the higarans where forced into exile, but in both HW 1 and cataclysm they happely use their tripple rapid fire ion cannons
I think Bentus is the largest ship I've seen in homeworld, I'm not sertain about the T-mat mothership (seen in the end of homeworld)or Naggarok (cataclysm) but my guess is that they're both about half the size of Bentus
I think the only ship larger than bentus is the progenitor mothership, but no it's a wreck and you won't see it intact. Many of the progenitor ships and technologies could be included as unique techs though.
I really find cataclysm ships to be a break from normal homeworld ships, they're too versatile, it's not like in homeworld where you can wreck a heavycruiser with a formation of bombers, the Somtaaw dreadnought is really the ultimate ship in every way, and really find that irritating.
Indeed ion cannons is a videly used weapon in homeworld I don't even want to try and find all the ships that use them, but I think all factions in HW 1 and Cataclysm use them.
I really find it strange though that the vaygr don't have any ships using them. After all they got hold of a lot of the old taiidan empire.
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April 9th, 2005, 06:59 PM
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Sergeant
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Join Date: May 2004
Location: Unimatrix 1
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Re: Interested in a Homeworld Mod?
Yes the Bentusi give the Super Acolyte fighter, on the last mission of HW Cataclysm.
On HW1 & Cataclyms the bentusi only have very few ships, the Huge ships, (bentusi trade stations i think their name are), the super acolyte fighter, and other ship wich i don't know it's name, some kind of cargo ship i think.
I don't know if the bentusi appear on HW2, since it doesn't run on my computer 
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We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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April 11th, 2005, 10:00 PM
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Sergeant
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Join Date: Jan 2005
Location: Los Angeles, California
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Re: Interested in a Homeworld Mod?
Just to update...
I've begun on the shipsets (have to play through the games again, poor me), and Strategia is starting on the data files. I've also been building a map, and I'm going to make it capable of three eras of play.
It's going to be a relatively small map. I think this is a good idea because of how much violence there is in the Homeworld series  Let's get enemies together early and let the beatings begin, I say. Anyway, there it is.
Mod status --- .0000001 % completed
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April 18th, 2005, 03:58 AM
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Major General
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Re: Interested in a Homeworld Mod?
-----DATAFILE UPDATE-----
Putting weapons on holdfor the time being, starting on ship sizes now. Got an idea that would make the HWM more Hoemworld realistic, but also much bigger and harder to make, but I'm doing it anyway;
I'm making Kiith-specific ships.
The HW1 Mothership(what's that ship's name, btw?) will only be availvable to the race with the racial trait that defines them as Kushan, while the Pride of Hiigara (HW2 Mothership) is only available to the race with the racial trait Hiigarans (i.e. the united Hiigaran fleet, with multiple Kiiths working together in it, like in HW2).
Also working on colonizing. Currently I've got Motherships at 5MT, and a Colony Module-ish thing at 4.5MT, to make colonizing more difficult. However, the module (called the Cryo-Storage, thank you very much Homeworld Shipyards) DOES generate ample shielding, so any Mothership with the Cryo Trays will be very hard to destroy, even for capital ship killers.
Currently, I'm making all frigate/capital ship components generate a modicum of shielding, while the fighters and corvettes can use free, 0kT armor. (It does have damageresistance though.) The Mothership components generate the largest amounf of shields of course. The Mothership Construction Bay (oh, btw, got an issue with that too; the Mothership can't build Battlecruisers (well, in HW2at least), but the mobile Shipyard can. Should we enable the Mothership to produce Battlecruisers or should we allow the Shipyard to produce Motherships? Dilemma, dilemma.....) generates 10K shielding IIRC, which does provide good protection but can be worn down with relentless fire from capitalship killer weapons. The Cryo-Trays generate a massive 1M shielding, yetare prohibitively expensive, making colonizing a very very very costly arrangement that will take a lot of time but once you have your colonizer Mothership it's just about impossible to destroy it..... only "drawback" is that it can mount only a few weapons and other systems.
However, I'm also currently planning to change colonization again. I'm going to create a ship class available to everyone (will probably be the ONLY ship size available to everyone) called the Khar-Tobarha, a refitted Khar-Toba prison ship at approx. 6MT, the only ship capable of mounting the soon-to-be 5MT Cryo-Storage bays.
Mod status --- .002% complete. Sorry Rudy!
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O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
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April 18th, 2005, 04:08 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: Interested in a Homeworld Mod?
Uh...Homeworld ships rarely have shields.
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