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Old April 10th, 2005, 07:01 AM
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Endoperez Endoperez is offline
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Default Re: How do you defend against an Abysian devil rus

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Saber Cherry said:
Atlantis can also use poisoned armor to their advantage against devils, imps, and fiends that attack with claws. Ulm troops can probably fight devils OK, since their armor is hard to penetrate with no weapons...
Devils do have Trident, which is dam-7 IIRC, and long enough to negate the poison armor.
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Old April 10th, 2005, 08:32 AM
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Saber Cherry Saber Cherry is offline
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Default Re: How do you defend against an Abysian devil rus

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Endoperez said:
Quote:
Saber Cherry said:
Atlantis can also use poisoned armor to their advantage against devils, imps, and fiends that attack with claws. Ulm troops can probably fight devils OK, since their armor is hard to penetrate with no weapons...
Devils do have Trident, which is dam-7 IIRC, and long enough to negate the poison armor.
Ah... right. I was thinking of fiends and imps, forgot Devils didn't use claws. My bad That makes it more difficult...

I will say that Vaettir are good at overcoming Devil's high defense, though, which is their biggest problem... Vaettir are cheap, strong enough to hurt devils, and form cute little squares of 6: 6 attacks, with the last one at a -5 defense penalty, if the devil is only attacked by a single group of them. Ulm is in trouble, I guess, though flails and arbalests might work, at high resource cost. Atlantis... with the right blessing, Mother Guards are pretty good, but otherwise you'd just want to throw cold bolts, I suppose.

You can always model some things in the sim, to decide which melee type at your disposal is best against devils, and use them as a shield to protect your mages or xbows. Or, with things like centaur warriors, just kill the devils with them.

As a last resort, you can make a totem shield or two, which will preferentially curse the devils, since they're big. Then they can even be taken out by normal infantry or archers. A few commanders with eye shields should work too... and if they're mounted, and you give also them other things like (main gauche / sword of swiftness), (pendant of luck / bracers of defense / cat charm), (chain mail of displacement), then they might even survive But that's increasing the cost quite a bit, for a slim chance of survival.

This is all theoretical, by the way, except for the Jotun stuff. Be sure to tell me if it works
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Old April 10th, 2005, 12:05 PM

baruk baruk is offline
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Default Re: How do you defend against an Abysian devil rus

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Endoperez said:
Quote:
Saber Cherry said:
Atlantis can also use poisoned armor to their advantage against devils, imps, and fiends that attack with claws. Ulm troops can probably fight devils OK, since their armor is hard to penetrate with no weapons...
Devils do have Trident, which is dam-7 IIRC, and long enough to negate the poison armor.
Devils have a tail attack also, length zero, which gets them poisoned.
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Old April 10th, 2005, 05:04 PM

Ironhawk Ironhawk is offline
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Default Re: How do you defend against an Abysian devil rus

The cheapest defense vs any high-defense unit is just a wack of archers. Devils have only 8 prot so even a normal short bow will wound them (tho admittedly it will take several arrows to bring down a single devil). So just buy hordes of indy archers. Expect the player controlling the devils to attack your archers and just split them up or have enough to manage.
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