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  #1  
Old April 12th, 2005, 11:53 PM
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PashaDawg PashaDawg is offline
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Default Re: PBEM Game: Yarnspinners 2

I am not especially excited about random selection of nations. I find that a polite "first come - first serve" almost always works fine. For example, I selected Tien Chi, but if someone else really, really wanted that nation, I would be happy to play another. And, of course, it would not break my heart if others preferred a more orderly selection process. We are all good sports.
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  #2  
Old April 13th, 2005, 11:15 AM
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Default Re: PBEM Game: Yarnspinners 2

Count me in on Yarnspinners 2: How many would-be wordsmiths does it take to come up with a catchy name?

It looks like most people are agreed with the 3 turns / 1 yarn / 1 week schedule, which is fine by me. 's lotta work, writing 500 words of deathless prose every turn...

I don't like the idea of random nation selection; you should play a race that you'll be able to get in character for, since that's what'll keep you yarning. I say everyone should name their top choice, and if there's a conflict have a backup in mind. I would like to play C'tis.

Zen's mods are fine with me, but I'm not particularly in favor of other more extensive mods.

As for the map: it looks like about 10 people have expressed definite interest at this point (counting a few from the Yarnspinners Classic thread who haven't migrated here yet), which would be a good number. Not sure if it's enough for a map like Orania, though I agree that it looks nice. Perhaps if there were no water races... plus there will be the Land of the Giver of Pearls in there somewhere also. But early contact is key, I think, to maintaining enough dramatic tension.

And no AI's. They're just too easy to kill, and they wouldn't respect truces made for narrative reasons
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  #3  
Old April 13th, 2005, 12:26 PM
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Default Re: PBEM Game: Yarnspinners 2

I think the "random" was meant to be "choose nations in random order", not "random assignment of nations".

Glad to see the lizards' literary voice will be heard. With them gone, I'll take Vanheim as my first choice. It's negotiable.


Quote:
puffyn said:
And no AI's. They're just too easy to kill, and they wouldn't respect truces made for narrative reasons
I intend to explain all manner of stupidity and suboptimal behavior with the phrase "for narrative reasons".


I'm glad to see both puffyn and Sedna in YS2: Attack of Logorrhea.
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  #4  
Old April 13th, 2005, 12:38 PM
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Default Re: PBEM Game: Yarnspinners 2

Aye, it is definitively not random nations, but a random order for "who goes to pick the nation first". I would cast the dice to determine who can pick a nation first, then who comes second, who is third... and who is last (too bad). Some further "arrangements" could be done afterwards, if, say, the Ulm player would love to get your Marignon, and vice versa. It would work best if there were only twelve players or so though: otherwise, it may be a problem if you end up having to choose between two or three nations you absolutely hate.

The Wealthy Nation will only need one province, so it shouldn't affect much; their province will also be without any neighbour, so the only way to get there will be through teleport... and that would be a very bad idea, seeing how overkill their defences will be.

Welcome aboard Djo, and welcome on the forums! A word of advice though: you appear to have forgotten a few of the remaining players in Yarnspinners, namely Curious Cat and myself (though neither of us is still yarnning, we are alive and kicking in Yarnspinners. Well, not *that* alive mind you, as R'lyeh sure was nasty with me, but still). Of course, being the benevolent host I am, I will not hold a grudge towards you for having overlooked me. Of course not! *Writes down that incident, for future reference*
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  #5  
Old April 13th, 2005, 02:29 PM
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Default Re: PBEM Game: Yarnspinners 2

Alneyan: no offense intended! My apologies. I was referring only to the impressive tales Sedna and puffyn have generated.
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  #6  
Old June 9th, 2005, 11:25 PM

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Default Re: PBEM Game: Yarnspinners 2

Puffyn, Alneyan, and Sedna are female. The rest are male.

Then again, I could be wrong.
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  #7  
Old June 9th, 2005, 11:39 PM
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Default Re: PBEM Game: Yarnspinners 2

What is this program that you are talking about?
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  #8  
Old June 10th, 2005, 12:04 AM
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Default Re: PBEM Game: Yarnspinners 2

I think this one:

http://www.bookblog.net/gender/genie.php

Quote:
Puffyn, Alneyan, and Sedna are female. The rest are male.
Just for kicks, I threw all of Yarnspinners 1 into the Genie. A bigger sample should be more accurate, no? All of the above show up as male. In truth, you are correct in at least one instance, and wrong in at least one.

Who are around what, said these many more?
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  #9  
Old June 10th, 2005, 06:05 AM
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Default Re: PBEM Game: Yarnspinners 2

Well, at least one player will have to consider suing the bot for libel... for Sedna is indeed correct in hir assessment. That should tell you the gender of all those three players, unless someone happens to be lying, of course.

The only "unknown" I can think of would be Djo. The Inquisition will have some work to do it seems; I mean, that's the whole point of having an Inquisition to begin with.
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