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Old April 13th, 2005, 11:15 AM
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Default Re: PBEM Game: Yarnspinners 2

Count me in on Yarnspinners 2: How many would-be wordsmiths does it take to come up with a catchy name?

It looks like most people are agreed with the 3 turns / 1 yarn / 1 week schedule, which is fine by me. 's lotta work, writing 500 words of deathless prose every turn...

I don't like the idea of random nation selection; you should play a race that you'll be able to get in character for, since that's what'll keep you yarning. I say everyone should name their top choice, and if there's a conflict have a backup in mind. I would like to play C'tis.

Zen's mods are fine with me, but I'm not particularly in favor of other more extensive mods.

As for the map: it looks like about 10 people have expressed definite interest at this point (counting a few from the Yarnspinners Classic thread who haven't migrated here yet), which would be a good number. Not sure if it's enough for a map like Orania, though I agree that it looks nice. Perhaps if there were no water races... plus there will be the Land of the Giver of Pearls in there somewhere also. But early contact is key, I think, to maintaining enough dramatic tension.

And no AI's. They're just too easy to kill, and they wouldn't respect truces made for narrative reasons
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