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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

 
 
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Old April 18th, 2005, 07:25 PM

Zen Zen is offline
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Default Re: Conceptual Balance Series (Mod)

I'm going to have to disagree with your Vine Ogre/Ivy King point.

I almost exclusively use my gems for: Lamias (great after about 40+ groups). Lamia Queens (I often have 4D or 3S Queens) and Mandragoras (this is usually the hammer that drops in the mid/lategame) and in distant 4th, depending on the circumstance/map/pretender Faerie Queens, especially if you have someone not ready for some Pangaean WS and good for summoning SCkillers)

I can't say I've seriously used Vine Ogres or Ivy Kings (outside of Charming) for offensive force *before* I have what I want from the above 4.

Re: Haunted Forest.

You only need 2 turns of this to win wars/games. It's sickeningly powerful *especially* if you are poised to drop a strong nation with stealth/teleport teams and eat up everything this will turn the tide in your favor that is usually irreversible to the targeted nation.

Being able to leave every province in your dominion defended with a single 1N Caster and pouring everything else into attack is a significant advantage.
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