.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 22nd, 2005, 12:49 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: OT: Look what I can do...

I used to make all sorts of variations of my Random Hockey Madness / Random Baseball Madness simulators - first in a language called Turing, then to various degrees in good ol' basic, qbasic, and lastly visual basic. The programs were fun, but unfortunately lost in that HD crash a couple of years ago. I never got back into programming after that.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #2  
Old April 22nd, 2005, 06:10 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: OT: Look what I can do...

I used to spend hours writing spaghetti code in AMOS- a bulky but easy version of Basic for my old Amiga. I was entirely self-taught, but I taught myself to use procedures/ functions rather than GOTOs (although I never understood how or why I should pass a parameter to a procedure).

I used to produce some really cool scrolltexts and joystick-driven animated menus for compilations of (other people's) games, with lots of neat home-pixelled graphics/ fonts with brilliant dance music by a friend of mine, who used Fasttracker or Octamed or something similar. It was spaghetti code, it was all entirely unplanned (I always had a vision of how I wanted it to look, but never knew how to plan code- just started typing) but it all worked. Some of it was fairly sophisticated, too. I remember I had one scrolltext that went from the bottom of the screen to the top, casting a shadow-text beneath moving at a third the speed. All the while I had a 2-player "Tron" game running on the other half of the screen.

Then I got a girlfriend.


I'd love to look back over those programs. Unfortunately all the data is on floppy, and PCs won't read amiga floppies, even with emulators.
Reply With Quote
  #3  
Old April 22nd, 2005, 02:21 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: OT: Look what I can do...

Since we are on this subject.....

I would be interested in a CGI which is the simplest possible for UPLOADING a file to a linux webserver. Such as, if I click it then it goes the full path to "C://program files/Space Empires IV/mygame/myturn.fil" and uploads it. No questions, no options, no checks and verifications.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #4  
Old April 22nd, 2005, 02:26 PM
Instar's Avatar

Instar Instar is offline
Major
 
Join Date: Aug 2000
Posts: 1,246
Thanks: 0
Thanked 0 Times in 0 Posts
Instar is on a distinguished road
Default Re: OT: Look what I can do...

Quote:
Gandalf Parker said:
Since we are on this subject.....

I would be interested in a CGI which is the simplest possible for UPLOADING a file to a linux webserver. Such as, if I click it then it goes the full path to "C://program files/Space Empires IV/mygame/myturn.fil" and uploads it. No questions, no options, no checks and verifications.
Perl is what you want for CGI. PHP is better though, IMO.
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
Reply With Quote
  #5  
Old April 22nd, 2005, 02:40 PM
NullAshton's Avatar

NullAshton NullAshton is offline
Major General
 
Join Date: Nov 2004
Location: Floating in space.
Posts: 2,297
Thanks: 0
Thanked 0 Times in 0 Posts
NullAshton is on a distinguished road
Default Re: OT: Look what I can do...

For you people who are curious, here's my QBasic program. It should be fairly easy to figure out what to do
Attached Files
File Type: zip 350052-animal.zip (2.2 KB, 130 views)
__________________
Hey! I found squirrels!

Vala - "The last time I was this bored, I took hostages!"
Reply With Quote
  #6  
Old April 22nd, 2005, 05:17 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: OT: Look what I can do...

Quote:
Instar said:
Quote:
Gandalf Parker said:
Since we are on this subject.....

I would be interested in a CGI which is the simplest possible for UPLOADING a file to a linux webserver. Such as, if I click it then it goes the full path to "C://program files/Space Empires IV/mygame/myturn.fil" and uploads it. No questions, no options, no checks and verifications.
Perl is what you want for CGI. PHP is better though, IMO.
I wouldnt care if it were written in Basic. In this case my definition of "better" would be simplest. Kindof like a game my programmers used to play called "I can do that in # lines of code".
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #7  
Old April 22nd, 2005, 09:28 PM
Instar's Avatar

Instar Instar is offline
Major
 
Join Date: Aug 2000
Posts: 1,246
Thanks: 0
Thanked 0 Times in 0 Posts
Instar is on a distinguished road
Default Re: OT: Look what I can do...

Quote:
Gandalf Parker said:
Quote:
Instar said:
Quote:
Gandalf Parker said:
Since we are on this subject.....

I would be interested in a CGI which is the simplest possible for UPLOADING a file to a linux webserver. Such as, if I click it then it goes the full path to "C://program files/Space Empires IV/mygame/myturn.fil" and uploads it. No questions, no options, no checks and verifications.
Perl is what you want for CGI. PHP is better though, IMO.
I wouldnt care if it were written in Basic. In this case my definition of "better" would be simplest. Kindof like a game my programmers used to play called "I can do that in # lines of code".
Well, do you want to learn how to do it yourself, or do you want a freebie or something? I think there are some free Perl cgi scripts...
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
Reply With Quote
  #8  
Old April 22nd, 2005, 09:44 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: OT: Look what I can do...

No on the learning. Ive got a ton of books and help sites on that. I just want something that I click and it sends
"D:\Program Files\Space Empires IV Gold\Empires\mine.emp". No questions, no choices. If its simple enough then it will serve my purpose of being able to modify it on the fly.

I thought there might be someone here who writes their own CGI's. If not then no problem, I can keep asking around.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.