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  #1  
Old April 28th, 2005, 09:02 AM
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Default Re: Funny Behaviour

Perhaps they have shield rechargers?
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Old April 28th, 2005, 09:13 AM

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Default Re: Funny Behaviour

Greetings,

When I fire in tactical, I don't see the blue line representing the shield line decreasing at all.

I'll attach the saved game in 9 hours about.

Thank you
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Old April 28th, 2005, 11:47 AM
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Default Re: Funny Behaviour

Oh, the shield line only represents so much. You'll see it if their shields get down to low, low levels.
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Old April 28th, 2005, 12:08 PM

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Default Re: Funny Behaviour

Greetings,

I badly wrote what I wanted to say. When you right cick on the enemy ship, you see the value of the shield X/Y (i.e:1000/1000 when not damaged), and it does not go down either. It is like the ship is not beeing hit at all.

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Old April 28th, 2005, 01:29 PM
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Default Re: Funny Behaviour

Possible. The enemy design COULD use all kind of defense+ components, like ECM, stealth and scatter armor and in addition have a good training and maybe even a big racial modifier. In that case it gets very hard to hit ships, unlike you are using seeking weapons. If the enemy shields dont go down at all, they you are simply not doing any damage, which can just have one reason, that your weapons dont hit. Train your ships, both ship and fleet training COULD give you a +40% to hit.
Strangly you said you are using organic seekers, which cant be evaded, only shot down, which can be done easily. Switch to the biggest mount of eletric discharge beam, that should work. Or use phased polaron beams which skip shields, but only if the enemy dont have phased shields.
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Old April 28th, 2005, 01:52 PM

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Default Re: Funny Behaviour

Maybe he is just plain out-shooting you. Find out if you have equal or better combat sensors / ECM compared to the enemy, and what his racial offensive and defensive modifiers are.

I'd hazard a guess that he has advantages on you in both areas. You can also look to see if he has any armor that gives him defensive benefits, with both at level 3 his ships will have an additional 30% defensive modifier.

If you were playing against a human opponent I'd also suggest looking at his fleet and crew training levels, but you could not do that unless you captured his ship (for ship training).
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Old April 28th, 2005, 02:28 PM
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Default Re: Funny Behaviour

^^ what i said But as mentioned, he said he is using organic seekers, with which evasion doesnt matter at all. I would like to know which mod he is using, since the AI appears to act like TDM, but on the other hand im sure TDM doesnt offer lvl 5 ECM tech.
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Old April 28th, 2005, 02:50 PM

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Default Re: Funny Behaviour

Greetings,

I am using the bare MOD coming with SEIV with the latest patch. maybe I am wrong when I mentionned ECM level 5...
Anyway, Right away when I am back home, I'll collect the exact infos about the enemy ships and my ships and post them.

Thank you
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