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May 3rd, 2005, 04:45 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 753
Thanks: 0
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Re: When are we starting?
I just resent my pretender. Apparently it wasn't sent when I originally thought.
Also about the game being about winning and/or fun. My particular choice of nation with the game settings should seal the deal with I'm in it for the fun and not the winning. Ermor on very difficult research is about as much of a handicap as I can get.
My pretender chassis was chosen because of story and I kept the pretender with the best titles  .
My story will be a little slow in the beginning. As much of my backstory and coming about of the nation of Ermor has quite a bit of entwining with other nations. But don't worry I will be writing out my yarns as quick as humanly possible.
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May 3rd, 2005, 09:32 PM
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Corporal
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Join Date: Oct 2004
Posts: 178
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Re: When are we starting?
It seems like we have a pretty committed bunch here. I can certainly understand how some people might want to see their position in the world before writing too much story. I, for instance, need the names of my neighboring provinces. I would suggest we get this started as soon as everyone submits pretenders, instead of waiting for all turn zeros. We can always be a little lenient with extensions for people who need them.
I'd vote for indys at 7 rather than 9. I want my story to be event-driven, and that's harder to do if events just happen slowly.
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May 4th, 2005, 11:27 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
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Re: When are we starting?
Ok, Ive got all the pretender files, so we can start as soon as the settings have been decided.
__________________
Every time you download music, God kills a kitten.
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May 5th, 2005, 12:46 AM
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Corporal
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Join Date: Oct 2004
Posts: 178
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Re: When are we starting?
Yay. I think the only dispute is about independent strength. Anyone else have an opinion?
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May 5th, 2005, 12:58 AM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
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Re: When are we starting?
Indy 7 sounds good to me, just to be different from the usual 6 or 9.
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May 5th, 2005, 01:44 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: When are we starting?
Ok with me.
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May 5th, 2005, 08:33 AM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
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Re: When are we starting?
As I said previously, 7 independents is fine with me.
I also vote for graphs on, which was mentioned (I think only once) upthread.
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May 5th, 2005, 02:54 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: When are we starting?
Quote:
Zen said:
My pretender chassis was chosen because of story and I kept the pretender with the best titles .
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And it was well worth it, those are some awesome titles. 
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May 5th, 2005, 03:14 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: When are we starting?
2.0 and 2.01 are the same to the best of my knowledge, except that 2.01 has a tidier layout; that would be logical too, as a major change would have resulted in a 2.1 version.
The topic of the thread has been changed; only the creator of the thread can do so (and mods, of course), so you could not have done so yourself Djo.
Alneyan the delayed (away today, and exams on the next two days).
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May 5th, 2005, 05:13 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
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Re: When are we starting?
Well, the latest version of the pretenders on Zens site is 2.0, so I just grabbed that one. Since nobody had an invalid pretender, we should be able to play anyway...
For the hosting schedule: Monday, Wednesday, and Friday would be easy for me. But then, if you want to write the yarns over the weekend, I wont host this first turn intil next Wednesday, so that the 3rd turn hosts on Monday.
__________________
Every time you download music, God kills a kitten.
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