.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old May 5th, 2005, 03:19 PM

FrankTrollman FrankTrollman is offline
Second Lieutenant
 
Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
FrankTrollman is on a distinguished road
Default Re: mobile domes?

You run the risk of unstoppable armies dominating everything.

Right now a small army can be cut off with a mind hunt or earth attack. A medium army can be pounded into the dust with a pile of ghost riders. A large army can be caused unacceptable losses with a murdering winter. There is a counter available to every offensive strategy, and it's roughly structured in cost to the size of the incursion it is set up to jimmy-kick (except Ghost Riders, which are too cheap when used to kill medium-sized attacking armies).

So I'm left asking, what is the blinding necessity of allowing people to attack at will with an unkillable pile of badasses? Is there something I'm fundamentally missing that makes offsense impossible at high levels? That certainly hasn't been my experience so far.

-Frank
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:29 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.