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				The_Tauren13 said: 
I kinda like the sound of 1*g+.5*r. 
Here it is in the attachment. 
I was to lazy to zip it this time, so its just a text file.  
			
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 This is better, though there are a few lingering problems (though most of theses were a problem before the mod, it just makes them more obvious). For instance, who wants a serpent catarphact for twice the cost of an emrald guard? Or who wants to save up turn after turn for a single hydra? And the atlantian plain shamblers are 3/4 the cost of war shamblers. As you can see though, almost all of these units were not used before the mod, either.
To improve it, I would just lower the cost on a case be case basis of things that look out of whack (or, in some cases, a whole type of unit, like all light cavalry half price).