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May 6th, 2005, 09:00 PM
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General
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Re: Realtime or turnbased tactical combat?
Quote:
Timstone said:
Woops, my mistake. Sorry. What's the punishment?
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Dismemberment!!! 
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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May 7th, 2005, 05:41 PM
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Corporal
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Re: Realtime or turnbased tactical combat?
Homeworld!
Was just playing that ealier today actually.
Any way Malfador can buy the rights to that came and simply cut and paste its game engine in as SEVI's tactical combat component? Obvioulsy they would mod out the construction/resourse collection part. That would be so sweet.
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May 7th, 2005, 05:44 PM
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Corporal
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3-D looks
So,
I was thinking that a good thing to have in the game would be a way model your own ships. Go ahead and have a base shipset, but then add a few dozen generic 3-D "legos" that you can add onto the stock ships to make classes within the same size group unique. One of the things about MOOII I loved was that there were several models for each size, so my various battleship designs did not all look the same.
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May 9th, 2005, 03:17 PM
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Corporal
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.....
Hopefully, it would be possible to create ships and mecha like SDF-1(transforming battleship of Robotech fame) and the like...actually, that brings up a question/idea: Would it be possible for...say, a fighter to transform into a battle armor, or a battle ship to switch from "navigation" mode to "battle" mode?(Aka, going from fast-weak ship to slow-strong ship)
I figured I would ask...I mean, it might seem silly but I am a big fan of anime, Gundam, Robotech, and the fantastic.
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Games played: Baldur's Gate, Baldur's Gate II, Planescape - Torment, Fallout 2, Super Robot Wars 3(English translation), Final Fantasy IV(Fan-translated version) Final Fantasy VI, Final Fantasy - Mystic Quest, Dragonball Z: Legend of the Super Saiyan, DBTC, X-COM, Deus Ex, Thief I+II, Space Empires IV, Homeworld, Star Trek - 25th Anniversary, Age of Empires II, Freespace 2, Sonic & Knuckles, Super Mario All Stars + World, Super Mario Wolrd 2, Super Mario RPG, Laxius Power, Romancing Walker, Avernum 2, Geneforge, Diablo, Starcraft+Expansion, Uplink: The Hacker Elite, Space Empires IV Gold, Jagged Alliance II, Megaman 7, Megaman & Bass, Megaman X, Megaman X2, Megaman X3, Megaman Zero, Megaman Zero 2, Myst, Aliens VS Predator 2...the list goes on.
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May 9th, 2005, 09:19 PM
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Shrapnel Fanatic
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Re: .....
That would have to involve losing engines and gaining weapons, or some wacky thing like that, would it not?
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May 9th, 2005, 11:29 PM
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Re: .....
Hrm...maybe a system of "Active" and "Inactive" components would be involved. I imagine that this can actually play a role for non-transforming ships and such, too...like a battleship making a long-range trip, needs fuel supplies and disables it's weapons and battle shields in supposedly friendly territory. It makes good distance, and suddenly a cloaked enemy ship ambushes it, causing great damage and such due to the weapons and shields being "Inactive".
The ship survives, and doesn't have much fuel, and poor hull integrity...it uses the fuel pods, and disables all non-critical functions, and enables "boosters" to increase it's warp speed/impulse power or the like to run to the nearest space dock as quickly as possible...
Yes, I guess it is somewhat crazy, heh.
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Games played: Baldur's Gate, Baldur's Gate II, Planescape - Torment, Fallout 2, Super Robot Wars 3(English translation), Final Fantasy IV(Fan-translated version) Final Fantasy VI, Final Fantasy - Mystic Quest, Dragonball Z: Legend of the Super Saiyan, DBTC, X-COM, Deus Ex, Thief I+II, Space Empires IV, Homeworld, Star Trek - 25th Anniversary, Age of Empires II, Freespace 2, Sonic & Knuckles, Super Mario All Stars + World, Super Mario Wolrd 2, Super Mario RPG, Laxius Power, Romancing Walker, Avernum 2, Geneforge, Diablo, Starcraft+Expansion, Uplink: The Hacker Elite, Space Empires IV Gold, Jagged Alliance II, Megaman 7, Megaman & Bass, Megaman X, Megaman X2, Megaman X3, Megaman Zero, Megaman Zero 2, Myst, Aliens VS Predator 2...the list goes on.
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