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  #1  
Old May 10th, 2005, 01:05 PM
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En Forcer En Forcer is offline
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Default Re: Hell sword vs Wraith sword vs Blood thorn

Hmmm...

So how about:

Bloodthorn
Lucky Coin
Wraithcrown
rainbow armor
boots of flying
amulet of MR
ring of regeneration

I was debating the ring vs. the amulet of the werewolf because of it's regenerative & berserk properties...are there reasons not to use that amulet?
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Old May 10th, 2005, 01:49 PM

Oversway Oversway is offline
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Default Re: Hell sword vs Wraith sword vs Blood thorn


Depends on what you are facing and what sc/thug you are sticking it on, but in general its decent. The only thing that you have no quickness... boots or jade armor.
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  #3  
Old May 10th, 2005, 02:13 PM
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Default Re: Hell sword vs Wraith sword vs Blood thorn

So replace the boots with boots of quickness and change the armor to jade armor?
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  #4  
Old May 10th, 2005, 02:27 PM

Molog Molog is offline
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Default Re: Hell sword vs Wraith sword vs Blood thorn

The werewolf amulet can turn living? units into skinshifters.

I gave one to a werewolve, who became a skin shifter, who could shift into a werewolve.
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Old May 10th, 2005, 02:50 PM

FrankTrollman FrankTrollman is offline
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Default Re: Hell sword vs Wraith sword vs Blood thorn

The amulet of the wolf has a small chance of transforming your super combatant into a werewolf. That's bad. Not because it gets big and hairy, bu because it gets so small and hairy.

As for this set-up:
Quote:
Bloodthorn
Lucky Coin
Wraithcrown
rainbow armor
boots of flying
amulet of MR
ring of regeneration
I think that's a bit counter-synnergystic, although it does have some nice properties (decent MR, for instance).

Immediately obvious problems are:
No elemental resistances.
Very Crappy Protection.
No Haste Effects.

Those are big deals. It's got a lot of things covered, the small amount of reinvig on the rainbow armor really cuts down on the amount of death you can expect from Elf Shot, for instance. But the boots of flight don't benefit much from the low-encumberance armor you invested in, because you would be running around at full speed anyhow.

But if you have access to level 6 construction (which in your example, it seems you do, try some of these:

Bloodthorn
Shield of the Accursed
Starshine Skullcap
Chainmail of Displacement
Boots of Quickness
Bracers of Defense
Ring of Regeneration
---
Look at that Defense! You've got a +12 Defense Mod and a +22 Protection before we even get to the Haste and natural protection (which you also have).

Bloodthorn
Crystal Shield
Flame Helm
Elemental Armor
Boots of Flight
Heart of Life
Ring of Regeneration

A nice protection value, it adds in 28 proection while still managing to ge in Regeneration, Reinvigoration, and the all-important Lightning and Cold Resistance (which will otherwise bypass your mighty armor without issue). Low MR, but a very high potential for magic adding on a spell-using combatant. If your Cyclops is willing to wear this get-up, expect to see a protection value in the mid-forties (which in turn will bounce Giant blows).

Or:
Faithful
Lead Shield
Starshine Skullcap
Hydra Skin Armor
Boots of Quickness
Heart of Life
Amulet of Antimagic

A massive MR value (+10!) and some good Reinvig. That and the quickness makes this a very good outfit for a rear-caster summoner. A Ghost King dressed up like this is dressed to kill.

Or:
Bloodthorn
Charcoal Shield
Starshine Skullcap
Rhyme Hauberk
Boots of Flight
Ring of Tamed Lightning
Ring of Regeneration

This is all about fighting big groups, resistance or immunity to all four elements, a chill aura and a fire shield make this a build to get-in and then hack a large army to pieces without death. Put this in and wait for the enemy army to die. They are going to do that.

Hellsword
Starshine Skullcap
Copper Plate
Boots of Flight
Ring of Regeneration
Lifelong Prtoection

A simple all-around set-up for an undead hero such as a Bane Lord. Resistance or Immunity to every element, flight, regen, berserking, a pile of imps every battle, it's good. You fly around the hinterland stabbing things in the face.

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Old May 10th, 2005, 05:48 PM

Oversway Oversway is offline
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Default Re: Hell sword vs Wraith sword vs Blood thorn


En Forcer - you want either jade armor or boots of quickness, but not both (doesn't stack, iirc).

Frank - thanks for the cool item configs! Some stuff I hadn't considered. However, Hydra Skin Armor wouldn't be that useful on Ghost King, would it? Or does gk not have lifeless tag? Or is it no regen for undead? I always have to look it up...
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  #7  
Old May 10th, 2005, 05:56 PM

quantum_mechani quantum_mechani is offline
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Default Re: Hell sword vs Wraith sword vs Blood thorn

Quote:
Oversway said:

En Forcer - you want either jade armor or boots of quickness, but not both (doesn't stack, iirc).

Frank - thanks for the cool item configs! Some stuff I hadn't considered. However, Hydra Skin Armor wouldn't be that useful on Ghost King, would it? Or does gk not have lifeless tag? Or is it no regen for undead? I always have to look it up...
Regen works for the ghost king, as he is not lifeless.
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Old May 10th, 2005, 06:57 PM
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Default Re: Hell sword vs Wraith sword vs Blood thorn

Hmmm....then Elemental armor instead of Jade or rainbow. Along with boots of quickness. Just put the thugs or SCs up front so they don't have far to go.

BUT the Hydra Skin armor would be good in that it also addresses reinvigoration issues...

OKAY here is another question. How much reinvigoration do you actually need on your guy?
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Old May 10th, 2005, 07:18 PM

quantum_mechani quantum_mechani is offline
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Default Re: Hell sword vs Wraith sword vs Blood thorn

Quote:
En Forcer said:

OKAY here is another question. How much reinvigoration do you actually need on your guy?
None, most of the time, assuming you have a lifestealing weapon. It really only comes into play if you have to fight lifeless enemies.
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