.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #29  
Old August 24th, 2001, 01:49 AM
Rollo's Avatar

Rollo Rollo is offline
Brigadier General
 
Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
Thanked 0 Times in 0 Posts
Rollo is on a distinguished road
Default Re: Most bang-for-the-buck hard code changes

Just a few from things from the top of my head. I have no idea how hard they would be to do.

1. "Beware of strange warp points!" Considering how often the AI uses that phrase it really should know better. An AI starting next to a black hole is likely never to get its foot of the ground.

2. If the AI captures ships, they should be analysed for better tech. Or scrapped, because they are outdated.

3. The AI should make better use of sats and weapon platforms. Replace old Wps with new ones, distribute them better among planets and also put sats on warp points.

Rollo

PS: I have seen some people request that they want the AI to use troops. Check out the Aquilaeian, the Orks and the Vikings. All three use troops and capture planets.
__________________
SE4
Devnull Mod Gold:
Version 1.80
Dungeon Odyssey:
Hack and Slash
Version 0.53e
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:31 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.