Re: Most bang-for-the-buck hard code changes
I got one: Allow more abilities for components and facilities.
i.e. a missle that has a repulsor beam built in to simulate the ship that was hit recoiling.
or a facility that reduces population while producing organics and lowering happiness (someone else already mentioned this)
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Another idea: Allow facilities to be built on a certain hull. Lets you have true nomads w/ no planets. It would be a sort of ship-planet hibred.
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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