.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #33  
Old May 13th, 2005, 03:59 PM
sushiboat's Avatar

sushiboat sushiboat is offline
Sergeant
 
Join Date: Dec 2004
Location: North Carolina, USA
Posts: 276
Thanks: 0
Thanked 0 Times in 0 Posts
sushiboat is on a distinguished road
Default Re: Hell sword vs Wraith sword vs Blood thorn

I usually don't give non-melee mages any combat equipment at all. If I have mages sitting around the lab with nothing better to do, I might forge offensive equipment for regular commanders. They can't cast spells, and I don't want them to die in melee combat, so I might give them a bow, a summoning item, or a ranged spell item so that they can be useful. Generally, however, I forge for SC's, the Pretender, maybe the Prophet, and maybe some high HP summons who won't die easily. Mage lab time and gems are limited, so why give fulll equipment to some 10-HP national mage who could die any time?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.