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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

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  #1  
Old May 15th, 2005, 05:50 PM

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Default Re: Couple quick things...

Well, Frank,
Ulm just doesn't need many BP units or BK against indies, at least at strength <=7.
Just build Arbalests, shielded chainmail units, back them with the Prophet casting SoC and it's done ...
Still I'll have a closer look at the mod's Ulm setup.
Maybe you could also couple the mod with Zen's scale : Prod is much better with it, so it helps our tin-can builders .
I agree that the Smith needs a random Elemental. Why are Ulm smiths so much worse than Vanheim's dwarves ?
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Old May 19th, 2005, 09:03 PM
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Default Re: Couple quick things...

Quote:
PDF said:
Why are Ulm smiths so much worse than Vanheim's dwarves ?
25% Forgebonus !
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