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May 16th, 2005, 09:02 AM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: Malfador Machinations hits Strategy First!
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As some of you who follow us pretty closely may have already surmised, Malfador Machinations has chosen not to publish Space Empires V with Shrapnel Games, opting instead to publish through Strategy First and go after the retail market. Although we regret Aaron Hall’s decision, we respect his motivation and wish him the best of luck at retail with a niche product. We only hope he makes enough changes in his game to allow for a broader audience. All of us here at Shrapnel Games wish him a great deal of success.
We will continue to sell Space Empires IV Gold and Space Empires: Starfury until current inventories are exhausted. We want to thank everyone who has supported Shrapnel Games and Malfador Machinations with their purchases of these excellent games.
We have grown to love the Space Empires IV forum community and want to extend an invitation to these rowdy, crazy, and somewhat warped individuals. We would like you to stay with us, and to that end, we will install a Space Empires V forum for you to populate and enjoy! You are always welcome at Shrapnel Games.
Thanks to all who made Space Empires IV a roaring success.
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Many other companies would have got all sulky about losing Malfador, but this response is mature and generous. I always knew Shrapnel were a great company, but this response really proves it to me.
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May 30th, 2005, 08:40 PM
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Second Lieutenant
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Join Date: Feb 2004
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Re: Malfador Machinations hits Strategy First!
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We only hope he makes enough changes in his game to allow for a broader audience.
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It's those "changes to appeal to a larger audience" that worry me. Broader appeal almost always means better looking but "dumbed down" for the masses.
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May 30th, 2005, 10:36 PM
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Corporal
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Join Date: Jun 2001
Posts: 96
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Re: Malfador Machinations hits Strategy First!
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ioticus said:
It's those "changes to appeal to a larger audience" that worry me. Broader appeal almost always means better looking but "dumbed down" for the masses.
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This worries me as well. The masses--i.e., the short-attention-span types who like lots of pretty pictures and giant explosions above all else--tend to hate micromanagement options and complex strategies, which are two of the things that, in my humble opinion, make SEIV so great a game.
We shall see what we shall see.
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"The bigger the smile, the sharper the knife." - Ferengi Rule of Acquisition #48
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May 30th, 2005, 10:43 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: Malfador Machinations hits Strategy First!
I will be one one of the first to buy the game when it hits the shelves. Nothing better than getting a nice box to finally go along with my disk.  If it sells well, a lot of folks might becoming here to get info. At least I hope they do as Shrapnel was the publisher of the game for nearly five years and has a treasure trove of info. Besides collaterally speaking, it could generate sales and awareness for shrapnel games.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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May 31st, 2005, 12:55 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Malfador Machinations hits Strategy First!
Quote:
Antonin said:
Quote:
ioticus said:
It's those "changes to appeal to a larger audience" that worry me. Broader appeal almost always means better looking but "dumbed down" for the masses.
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This worries me as well. The masses--i.e., the short-attention-span types who like lots of pretty pictures and giant explosions above all else--tend to hate micromanagement options and complex strategies, which are two of the things that, in my humble opinion, make SEIV so great a game.
We shall see what we shall see.
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Not everybody wants to do work when their relaxing. Nor does everybody have a head for strategy. I had more, but it was really sarcastic.
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