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  #1  
Old May 18th, 2005, 04:12 PM
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Alneyan Alneyan is offline
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Default Re: How to use Golems?

Quote:
Zen said:
I also believe that starspawns are split Randoms like S&A Celestial Masters. 1 Elemental 1 Sorcery. I'm not 100% certain but I believe so.
I got one Starspawn with Air 2, and another with Nature 1+Death 1, so they are full randoms.
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  #2  
Old May 26th, 2005, 05:50 PM
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Default Re: How to use Golems?

Teleporting SC assassin squad. Works best in pairs.

Two Swords of Quickness.
Astral Cap
Jade Armor
Flying Boots
2 Stone Birds

Astral Weapon, then attack.

4 Armor Negating Attacks
8 Worthless Bird Attacks
Now... opponent is at -12 defense.
4 More Armor Negating Attacks
8 Worthless Bird Attacks

Now if you have a second golem. The SC is at -24 defense.

If only the Astral Weapon affected the Bird Attacks...
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  #3  
Old May 26th, 2005, 07:56 PM

Ironhawk Ironhawk is offline
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Default Re: How to use Golems?

Using two "SC" type units in the same battle like this is a dodgy proposition unless you are SURE you are going to win. Since via the morale system, any army composed entirely of commanders (as this one is) will flee after the first casualty, right?

Also, are you sure that Stone Birds reduce defense like that?
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  #4  
Old May 27th, 2005, 11:08 AM
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Default Re: How to use Golems?

Golems never retreat, right? That should be easy enough to test.
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Old May 27th, 2005, 12:07 PM

Molog Molog is offline
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Default Re: How to use Golems?

Mindless commanders never retrat.
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Old May 27th, 2005, 12:45 PM
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Default Re: How to use Golems?

Every attacks lowers defending unit's defense by one for the rest of the round. That's why high-def units will die if they get surrounded. And it really is number of attacks, not number of weapons, so Stone Bird's four attacks lowers target's defenec by 4 for the rest of the turn.
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