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  #1  
Old May 18th, 2005, 05:05 PM
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Default Re: Special cargo missions impossible?

What about a combat?

Have two fleets of equal strength, and make the player decide which one to help, thus tipping the balance, and diverting the storyline to make the player allied with one of the two powers.
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Old May 19th, 2005, 08:05 AM
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Default Re: Special cargo missions impossible?

Quote:
Suicide Junkie said:
What about a combat?

Have two fleets of equal strength, and make the player decide which one to help, thus tipping the balance, and diverting the storyline to make the player allied with one of the two powers.
That is the situation where a "choice trigger" would be needed.
Now the only option as Phoenix-D pointed out would be:
"Fly to planet A if you would help race A or fly to planet B if you want to help race B" and then change the allies list accordingly. But the player could still do nothing, wait and see who wins!
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Old May 19th, 2005, 01:39 PM
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Default Re: Special cargo missions impossible?

If the player just waits, then they are giving up their choice to a coin flip.
Or you could make one side be stronger, so the player has to work hard to make the underdogs win and thus drive the plot off into the "bonus" branch.
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