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May 19th, 2005, 01:57 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Increased Colony costs for \"flavor\"
Hrm. There are no calls there in stock. Must have been thinking of FQM indeed.
However, those stats ARE for stock, and the bugs are indeed in the sectortypes.txt
From the count of entries in sectortypes.txt:
tiny: 0 gas, 27 rock, 18 ice
small: 0 gas, 27 rock, 18 ice
medium: 8 gas, 27 rock, 10 ice
large: 16 gas, 19 rock, 10 ice
huge: 24 gas, 11 rock, 10 ice
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May 19th, 2005, 02:17 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Increased Colony costs for \"flavor\"
Well I stand corrected. I was not aware the discrepancies were that great. The only one I ever heard of was that one methane ice. I had never heard this mentioned before in any of the conversations we had about this issue.
I wonder if Malfador intended for this discrepancy to exsist? It wouldn't be a problem if the game would pick a composition and a size and then pick a sector type to match that instead of randomly choosing from the list of all sector types. Maybe that's what he intended and so he never bothered to make sure the rock and ice worlds appeared an equal number of times in the sector types file.
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May 19th, 2005, 02:36 PM
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National Security Advisor
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Re: Increased Colony costs for \"flavor\"
Or maybe they aren't -supposed- to be equal, on the assumption that more players will have the Rock planet type than the Ice planet type.
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May 19th, 2005, 03:07 PM
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Shrapnel Fanatic
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Re: Increased Colony costs for \"flavor\"
That only matters if the players allow others to colonize in their space, or if a rock player is willing to triple up an Ice empire for a 50% increase in their own empire.
As the charts show, "Ice + Advanced Storage Racial Trait < Rock" That's Brutal.
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May 20th, 2005, 11:52 PM
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Corporal
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Re: Increased Colony costs for \"flavor\"
Thanks for all the good responses. I forgot to mention that in addition to increasing the colony costs, "we" are also increasing the facililty space to all planets, to include "domed". Thanks again. 
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May 21st, 2005, 12:55 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: Increased Colony costs for \"flavor\"
Be sure to run the map analyser to check for any stat-skewing typos or other bugs 
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