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May 19th, 2005, 05:56 PM
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Captain
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Join Date: Apr 2003
Location: Burnaby
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Re: OT: Morrowind?
Few questions for those AO players out there who care to answer.
1) How does one go about crafting items. If I have say a Basic Right Hand Implant, and a Matter Creation Nano-Cluster, how do I go about sticking the two together to make an implant I can use?
2) Does your skill in things like Assault Rifle or Burst affect how well you use the weapons or how often/well you use the special attack?
3) Where the devil are the Whoompas in Borealis?
4) Where exactly is the Perks menu? Manual says click the Perks button in the left hand menu, but I have no such button on any menu. Was it moved? Also, what are good perks to take?
5) How does one increase their title level?
That's about it, really. And if any of you want a level 13 Adventurer pestering you, feel free to tell Saraea. 
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May 19th, 2005, 09:49 PM
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Shrapnel Fanatic
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Re: OT: Morrowind?
...Now I'm thinking about playing AO...
Evil people! EEEEEVIIIIILLLLLL!!!!
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
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May 19th, 2005, 10:54 PM
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Major
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Join Date: May 2003
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Re: OT: Morrowind?
Quote:
narf poit chez BOOM said:
...Now I'm thinking about playing AO...
Evil people! EEEEEVIIIIILLLLLL!!!!
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Haha, another one succumbs to the dark side...
Seriously though, it's a fun little game, with lots of places to explore and a very large diversity of skills and equipment loadouts possible, but like in all mmorpgs it'll only hold your attention for long if you have friends online, so that you can go do stuff together. Otherwise, it's just a pointless, boring grind.
But it's free! Can't beat that.
Also, be aware that sometimes the chat channels can be very vulgar. It appears that chat is unmoderated at all (unlike WOW which censors pretty much everything). The other night a couple of guys were making explicitly racist and sexual comments on public chat. A number of people, including me, protested, but no moderators intervened.
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May 20th, 2005, 01:08 AM
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Shrapnel Fanatic
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Re: OT: Morrowind?
Wouldn't like it, then.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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May 20th, 2005, 05:53 AM
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Major
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Re: OT: Morrowind?
Quote:
narf poit chez BOOM said:
Wouldn't like it, then.
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Well, there's always the /ignore command.
Like anywhere else on the internet, there are all sorts of types, except in AO, the chat channel seems to be a free for all. My general impression is that high level players ignore the public chat channels entirely and communicate via private organization channels.
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May 20th, 2005, 02:12 PM
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Shrapnel Fanatic
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Re: OT: Morrowind?
There is, yep.
I guess it depends on how often I'd have to use it?
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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May 19th, 2005, 10:47 PM
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Major
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Re: OT: Morrowind?
Quote:
AgentZero said:
1) How does one go about crafting items. If I have say a Basic Right Hand Implant, and a Matter Creation Nano-Cluster, how do I go about sticking the two together to make an implant I can use?
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Did you upgrade your starter weapons on noob isle? If so, you should be familiar with the Tradeskills button. It has two slots in which you enter the two items to be combined. However, making implants requires skills in nanoprogramming, and as an adventurer, you shouldn't be investing points in nanoprogramming.
Quote:
AgentZero said:
2) Does your skill in things like Assault Rifle or Burst affect how well you use the weapons or how often/well you use the special attack?
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Yes, but each weapon has a listed max beneficial skill. If your skill is above that, then only the max applies. Examining a weapon will also tell you what skills contribute to making you effective at it. I'm not sure about the frequency of special attacks however. In my case, the cooldown for my MA special attacks are fixed, except for Dimach which apparantly drops in cooldown period gradually after reaching a specific skill plateau.
Edit: I hope you only mentioned "assault rifle" as an example. As an adventurer you shouldn't be using assault rifles. You should be using either dual-wielded 1 hand edged weapons, or dual-wielded pistols.
Yeah, this is something particular to AO as many professions are more or less locked to a particular weapon type in order to be at their max, intended effectiveness. Only professions that don't rely on weapons for their damage are free to wield anything they want, mainly picking what they think looks good on their avatar, e.g. pet professions like engineer, bureaucrat and metaphysicist; and nano-damage based professions like doctor and nanotechnician.
Quote:
AgentZero said:
3) Where the devil are the Whoompas in Borealis?
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When you first exit noob isle, you should zone into Borealis next to an old man who can give you a start quest. From the man, if you go left and down the slope, you get to the abandoned subway entrance. If you go right, you go past the mission terminals and arrive at the whoompas. There are only two whoompa connections in Borealis, to Stret West Bank and Newland.
Quote:
AgentZero said:
4) Where exactly is the Perks menu? Manual says click the Perks button in the left hand menu, but I have no such button on any menu. Was it moved? Also, what are good perks to take?
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Sorry, perks only apply if you have the Shadowlands expansion, i.e. must pay up.  Froobs don't get perks.
Quote:
AgentZero said:
5) How does one increase their title level?
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Your title level increases as your level increases. The title levels are IIRC:
Title Level 1: Level 1-14
Title Level 2: Level 15-50
Title Level 3: Level 51-99
Title Level 4: Level 100-149
And so forth.
Quote:
AgentZero said:
That's about it, really. And if any of you want a level 13 Adventurer pestering you, feel free to tell Saraea.
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Sorry I couldn't find the time to get online early in the morning like I said I might be able to. But if you're on Friday evening your time (Saturday morning my time), I'll be happy to show you around. I'll take you to Rome and the Omni Entertainment Arena. Rome is awesome the first time you get there. I could also use your help in transferring some stuff to my level 11 alt.
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May 20th, 2005, 03:47 PM
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Captain
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Join Date: Apr 2003
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Re: OT: Morrowind?
Quote:
deccan said:
Did you upgrade your starter weapons on noob isle? If so, you should be familiar with the Tradeskills button. It has two slots in which you enter the two items to be combined. However, making implants requires skills in nanoprogramming, and as an adventurer, you shouldn't be investing points in nanoprogramming.
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Blast. I was rather hoping to get ahold of a bunch of implants to boost my skills in things I shouldn't be investing points in. What should an adventuerer invest in, anyway?
Quote:
Edit: I hope you only mentioned "assault rifle" as an example. As an adventurer you shouldn't be using assault rifles. You should be using either dual-wielded 1 hand edged weapons, or dual-wielded pistols.
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Erm, blast. I've already invested a good few points in assault rifle, since the one I upgraded on noob isle does considerably more damage than my (also upgraded) pistols & I can't seem to get ahold of a useable pistol set. My pistol skill is currently about 70 & all the pistols I find either do less damage than the ones I've got, or require a much higher skill then I have.
Quote:
Sorry, perks only apply if you have the Shadowlands expansion, i.e. must pay up. Froobs don't get perks.
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Blast again. Are they worth it, in your opinion? What do they do, exactly?
Quote:
Your title level increases as your level increases. The title levels are IIRC:
Title Level 1: Level 1-14
Title Level 2: Level 15-50
Title Level 3: Level 51-99
Title Level 4: Level 100-149
And so forth.
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Sweet. Almost there.
Quote:
Sorry I couldn't find the time to get online early in the morning like I said I might be able to. But if you're on Friday evening your time (Saturday morning my time), I'll be happy to show you around. I'll take you to Rome and the Omni Entertainment Arena. Rome is awesome the first time you get there. I could also use your help in transferring some stuff to my level 11 alt.
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Wow. I've never even heard of Rome. Are you sure froobs are allowed?
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May 20th, 2005, 04:23 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: OT: Morrowind?
Hey, if you guys are looking for an RPG without all the tedious bits, check out:
http://www.progressquest.com/

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May 20th, 2005, 05:18 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: OT: Morrowind?
Most embarresing moment in Morrowind: One of my first, first-level characters, un-optimized and very weak, got killed by a scrib. It just kept paralizing him and he got nibbled to death, without being able to take a shot. 
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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