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May 19th, 2005, 08:24 PM
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Second Lieutenant
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Join Date: Jul 2003
Location: Texas
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Ramming speed help
I think I found it. Thanks for all your help. The "Design Type" was set to a type I had made up called "Rammer". The ship strategies were still set to "Optimal" though, not "Ram". Then it follows that no weapons means run away. Now to find some more lone escorts to test it out again.
I figured I would still post that I think we have found an answer, so someone would not attack my fleet of 20 superdreadnaughts expecting them to run away. Of course, I could just be saying that to keep them from being attacked. Or I could... The watcher watching the...
Seriously, thanks for the help.
Do warheads make it blow up? I had an unarmed colony ship once kill two ships. I rammed the FF and killed it, then a DD with warheads rammed me and was itself destroyed. This was in tactical mode. I suspect that the AI could not have done it.
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