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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

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  #1  
Old May 22nd, 2005, 02:53 PM
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Endoperez Endoperez is offline
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Default Re: New Mod - The Nephilim

The black background has to be (0,0,0) black. Screenshot from Dominions has colors that are almost pure black, but not quite, like (0,2,1). White would be (255,255,255), and as the difference is as small as it is, it is impossible to decipher the difference with human eye,

Do you happen to use Gimp, by the way? I hear Gimp has some scripting capability, and I might be able to put together a script that generates 128x128 unit picture with correct background and shadow.
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Old May 22nd, 2005, 03:32 PM
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Default Re: New Mod - The Nephilim

I don't think that's the problem, Ive been looking through the .tga he gave out for download and checked some of the black pixels and all of them were #000000 (except for a red stain slightly to the left and above of that thingey-creature-stuff).
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Old May 22nd, 2005, 03:38 PM

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Default Re: New Mod - The Nephilim

Yes, I use Gimp, and I don't know what the problem is, still. It is 0,0,0. I get a value of Alpha, which I do not understand, of 255 on my black, but the entire value Alpha is missing on your black. I would assume that would be the issue, but I don't know how to change things. I've tried simply using the color on your bmp, but that doesn't work. Blech.
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Old May 23rd, 2005, 06:14 AM
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Default Re: New Mod - The Nephilim

Hmm, now that you mention it I have a similar problem with my Gimped tgas. The problem goes away when I save the pictures again with IrfanView, and that should be available to both Windows and Linux, possibly to other OSs as well.

You could also make the background transparent (100%) and the shadow transparent (40% or so) black. I think they would have to be at their own layers, but I haven't really played much with that option.

Hope this helps,
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