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May 22nd, 2005, 02:53 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: New Mod - The Nephilim
The black background has to be (0,0,0) black. Screenshot from Dominions has colors that are almost pure black, but not quite, like (0,2,1). White would be (255,255,255), and as the difference is as small as it is, it is impossible to decipher the difference with human eye,
Do you happen to use Gimp, by the way? I hear Gimp has some scripting capability, and I might be able to put together a script that generates 128x128 unit picture with correct background and shadow.
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May 22nd, 2005, 03:32 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: New Mod - The Nephilim
I don't think that's the problem, Ive been looking through the .tga he gave out for download and checked some of the black pixels and all of them were #000000 (except for a red stain slightly to the left and above of that thingey-creature-stuff).
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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May 22nd, 2005, 03:38 PM
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Corporal
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Join Date: Jan 2004
Location: Kennesaw, GA
Posts: 105
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Re: New Mod - The Nephilim
Yes, I use Gimp, and I don't know what the problem is, still. It is 0,0,0. I get a value of Alpha, which I do not understand, of 255 on my black, but the entire value Alpha is missing on your black. I would assume that would be the issue, but I don't know how to change things. I've tried simply using the color on your bmp, but that doesn't work. Blech.
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May 23rd, 2005, 06:14 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: New Mod - The Nephilim
Hmm, now that you mention it I have a similar problem with my Gimped tgas. The problem goes away when I save the pictures again with IrfanView, and that should be available to both Windows and Linux, possibly to other OSs as well.
You could also make the background transparent (100%) and the shadow transparent (40% or so) black. I think they would have to be at their own layers, but I haven't really played much with that option.
Hope this helps,
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