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  #1  
Old August 24th, 2001, 02:16 PM
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Tampa_Gamer Tampa_Gamer is offline
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Default TDM-Modpack 1.80 Posted

Here is the link:
http://www.shrapnelgames.com/ubb/For...ML/000017.html

Here is the info:

TDM-ModPack 1.80
August 24, 2001
SE4 ver 1.41 only

INTRODUCTION
First - many thanks to the folks at Malfador Machinations ("MM") and Shrapnel Games for their continued support and communication with the gaming community. Since MM is dedicated to releasing a number of future patches, this "Mod" pack does not contain any modified tech trees, new components or facilities, just tweaks to get the most of the current Version of SE4.

FILE 1 of 2 contains all the txt & emp files

FILE 2 of 2 contains all of the shipset
graphics

File 3 is a patch to update from Version 1.75 to 1.80

VERSION 1.80 Acquilaeian race added, Klingon, Romulan, Shadows races updated and ModLauncher info file added.

Compiled file contains the following:
(1) Complete AI Race files and Shipset for "Earth Alliance" - Version 2.10 (with shipset by Randy Stuce and other artists and AI/speech files by K126 Mephisto).

(2) Complete AI Race files and Shipset for "Narn Regime" - Version 2.10 (with shipset by Randy Stuce and other artists and AI/speech files by K126 Mephisto).

(3) Complete AI Race files and Shipset for "Toron Confederation" - Version 2.10 (with shipset by Klaus Lehtonen and AI/speech files by K126 Mephisto).

(4) Complete AI Race files and Shipset for "Darlok" - Version 1.70 (with shipset by Don Phillips a/k/a Voidhawk, AI files by Tampa_Gamer and speech file by John Zamarra).

(5) Complete AI Race files and Shipset for "Sergetti" - Version 1.71 (with default shipset from Malfador Machinations, AI files by Daynarr).

(6) Complete AI Race files and Shipset for "Xi'Chung" - Version 1.32 (with default shipset from Malfador Machinations, AI files by Daynarr).

(7) Revised default AI_Planet_Types file to tweak planet selection for AI (by Daynarr).

(8) Complete AI Race files and Shipset for "Piundon - Version 1.15 (with default shipset from Malfador Machinations, AI files by Tampa_Gamer, speech file by John Zamarra)

(9) Complete AI Race files and Shipset for "Rage Collective" - Version 2.1 (with shipset and AI files by Alpha Kodiak)

(10) Complete AI Race files and Shipset for "Battle Star Galactica - Colonials" - Version 1.15 (with shipset by Dracus and AI files by Tampa_Gamer)

(11) Complete AI Race files and Shipset for "Norak" - Version 1.11 (with default shipset from Malfador Machinations, AI files by Daynarr).

(12) New formations.txt file that includes 9 new formations (contributions by Tampa_Gamer, Daynarr and Master Belisarius)

(13) Complete AI Race files and Shipset for "Pyrochette" - Version 1.4 (with shipset by Grand Mausic Yith Saulkar and AI files by Master Belisarius).

(14) Complete AI Race files and Shipset for "Klingon" - Version 1.41a (with shipset by Atrocities and others, AI files by God Emperor and speech file by Dracus).

(15) Complete AI Race files and Shipset for "Romulan" - Version 1.41a (with shipset by Atrocities and others and AI files by God Emperor).

(16) Complete AI Race files and Shipset for "Shadows" - Version 1.41a (with shipset by Atrocities and others and AI files by God Emperor).

(17) Settings.txt modified to make "Quick Start" option available for all races.

(18) "Modlauncher" info file added for Matryx's mod utility (file created by Mephisto).

(19) Complete AI Race files and Shipset for "Acquilaeian" - Version 1.15 (with shipset by Klaus Lehtonen a/k/a Zarix and AI files by Master Belisarius).

Please post all comments, bug reports, praises, etc. in this thread. Have Fun!

-The TDM-ModPack team
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  #2  
Old August 25th, 2001, 04:52 AM

Sinapus Sinapus is offline
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Default Re: TDM-Modpack 1.80 Posted

Oh great. Just when I'm getting into a good game, you guys post ANOTHER update with a NEW race. Now I'll have to start all over.



(Okay, I was thinking of modding my own custom race with really bad political savvy and physical strength to see the results. I think I'll take either advanced power conservation or natural merchant ability.)


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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
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...can you and your associates arrange that for me, Mr. Morden?
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  #3  
Old August 25th, 2001, 08:53 PM
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Default Re: TDM-Modpack 1.80 Posted

Sinapus, I can really sympathize. I'm still playing two solo games in SE IV 1.35+TDM. I'm too stubborn to quit and start over though; I'll wait to install the newest Version until I'm ready to start another game. I won't be surprised if another patch arrives before that happens, either, the way PBW is eating most of my game time.

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human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
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