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Old May 30th, 2005, 10:36 PM
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Default Re: Malfador Machinations hits Strategy First!

Quote:
ioticus said:
It's those "changes to appeal to a larger audience" that worry me. Broader appeal almost always means better looking but "dumbed down" for the masses.
This worries me as well. The masses--i.e., the short-attention-span types who like lots of pretty pictures and giant explosions above all else--tend to hate micromanagement options and complex strategies, which are two of the things that, in my humble opinion, make SEIV so great a game.

We shall see what we shall see.
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