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June 2nd, 2005, 08:18 PM
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Corporal
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Join Date: Jan 2005
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Re: What Kind Of Games Would You Like To See Made?
Dear Instar,
Completely off-topic but regarding your tag line:
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
Shouldn't the toast be strapped to the cat's feet, butter side up?
Makes you laugh when you think enough of the phrase to make it your tag line and I think of it enough to spend time analyzing the mechanics of the buttered-cat array and reply to you!
Best regards.
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June 3rd, 2005, 05:46 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: What Kind Of Games Would You Like To See Made?
With the buttered toast strapped butter-up to the cat's back, it will always try to invert the cat so that it lands buttered-side down. The cat will always try to invert so that it lands feet first. Neither will ever be able to happen.
If you put the toast on the cat's feet, both will orient in the same direction, resulting merely in falling. Of course, if the butter is facing upwards towards the cat's belly, you will either have the same affect as strapping it to it's back, or the legs will break and contort into odd angles so that the buttered side lands face down and the cat lands on its feet simultaneously.
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June 5th, 2005, 07:52 PM
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Major
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Join Date: Aug 2000
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Re: What Kind Of Games Would You Like To See Made?
Quote:
Chet_Makuch said:
Dear Instar,
Completely off-topic but regarding your tag line:
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
Shouldn't the toast be strapped to the cat's feet, butter side up? 
Makes you laugh when you think enough of the phrase to make it your tag line and I think of it enough to spend time analyzing the mechanics of the buttered-cat array and reply to you!
Best regards.
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Yeah, that's been my sig for quite some time now... I found it somewhere and thought it was interesting, so it works.
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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June 20th, 2005, 02:40 PM
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Second Lieutenant
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Join Date: Feb 2004
Posts: 529
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Re: What Kind Of Games Would You Like To See Made?
I would like to see the classic Avalon Hill board games (especially ASL) converted to the PC with sophisticated AI. Also, The Gamers board game conversions (especially the OCS series). It would finally allow me to play these games when I could never find an opponent before and had to sell them all.
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July 11th, 2005, 04:24 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: What Kind Of Games Would You Like To See Made?
Master of Magic with Medieval Total War combat system. 
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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July 11th, 2005, 07:04 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: What Kind Of Games Would You Like To See Made?
Not a game, but a mod... a mod for Dominions II with a sci-fi space setting a la Space Empires IV! 
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The Ed draws near! What dost thou deaux?
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July 12th, 2005, 03:34 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: What Kind Of Games Would You Like To See Made?
Quote:
Ed Kolis said:
Not a game, but a mod... a mod for Dominions II with a sci-fi space setting a la Space Empires IV!
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That would be quite fascinating. Maybe nebulas and such could be #manysites. 
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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August 4th, 2005, 02:01 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: What Kind Of Games Would You Like To See Made?
Quote:
Ed Kolis said:
Not a game, but a mod... a mod for Dominions II with a sci-fi space setting a la Space Empires IV!
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>SuicideJunkie Casts *Stellar Nucleonic Torpedo*
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Things you want:
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August 4th, 2005, 04:28 PM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
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Re: What Kind Of Games Would You Like To See Made?
Quote:
Suicide Junkie said:
Quote:
Ed Kolis said:
Not a game, but a mod... a mod for Dominions II with a sci-fi space setting a la Space Empires IV!
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>SuicideJunkie Casts *Stellar Nucleonic Torpedo*
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And everyone far enough away to not be affected laughs at the idiot who just killed himself.  You really should restrict the use of such spells to your underlings, and only when they're sufficiently far away from you. Of course, finding an underling willing to cast such a spell might be a bit problematic...
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July 14th, 2005, 11:27 AM
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First Lieutenant
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Join Date: May 2005
Location: Outter Glazbox
Posts: 760
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Re: What Kind Of Games Would You Like To See Made?
There was a released game based on ASL (about 8-10 yrs, ago). I bought it and I couldn't even tell you the name of the game. It was in 'real time' and quite annoying to play! While you were giving your units on the north part of the map, the computer was chewing up your units on the south. I watched as one of my units just got shot up while standing there. If you didn't give them orders they would stand there and be a target. This was one game where pausing and giving orders would have worked better than the real time mode where pausing the game just lets you look at who's about to get whacked! You just can't compete with the speed of the computer to issue orders and run real time. Needless to say, I'm not a big fan of 'real time', unless it's a flight type simulator or you just have one unit to command. A good 'real time' game that I enjoyed was Breach 3. You could pause the game and give orders to each unit while paused.
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