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  #1  
Old June 11th, 2005, 12:20 PM
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Default Re: SEV shipset specifications?

SEV will use a similar engine to Starfury. I think you can test them in the demo, but am not positive. If your models work in Starfury, chances are they should work decently in SEV. Perhaps a little tweaking, but I imagine they should be fine.

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Space Empires.net Newsletter - April 2005
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Old June 11th, 2005, 09:37 PM

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Default Re: SEV shipset specifications?

Be careful about not doing the bottom of the ship- that DOES show in Stafury in certain camera views and when the ship turns, and I imagine it'll be the same in SE5.
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Old June 11th, 2005, 09:41 PM
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Default Re: SEV shipset specifications?

Ok thanks, just a thought.
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Old June 13th, 2005, 02:12 AM
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Default Re: SEV shipset specifications?

When ships explode in Starfury, they flip end-over-end before "detonating." You definitely see the bottom of the ship.

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Old June 13th, 2005, 05:39 AM

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Default Re: SEV shipset specifications?

on that note, some more variation in the dying sequences would definetly be nice, in fact maybe make dying sequences part of the shipset specifications with multiple possible death animations. (I think the concept of a full physics engine will be a bit too far stretched for SEV, maybe for SEVI )
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Old June 13th, 2005, 01:25 PM
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Default Re: SEV shipset specifications?

Why? I know where he could find a free one. (Although he's probably to far along to include it)

http://www.physicsengine.com/
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