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June 22nd, 2005, 07:40 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: nightmare
Actually, I might or might not be able to play for the next four days (Thursday through Sunday) - hopefully I can get the game running on my folks computer and/or get a friend to take a few turns for me, but if not I won't be able to send turns in.
--Sam
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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June 22nd, 2005, 11:29 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
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Re: nightmare
I'll set it to a long quickhost right now; hopefully we can continue as usual at least until the weekend, if not, no big deal. We'll pick up again as normal on Sunday/Monday.
Cheers!
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June 27th, 2005, 01:12 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
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Re: nightmare
Back onto 24-hour hosting. Still waiting for C'tis.
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June 27th, 2005, 02:04 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: nightmare
My motherboard got fried last week and I knew we were on a looooong hosting schedule, so I have not checked in on this game in a while--thank you for the reminder that we are back on track.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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June 27th, 2005, 04:03 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: nightmare
Quote:
Ygorl said:
Back onto 24-hour hosting. Still waiting for C'tis.
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Ahhm, Actually, if no one minds that is, I would like to request that we switch to 48h hosting.
My turns are getting very long to process and I am not sure I can keep up with 24h pace.
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June 27th, 2005, 07:54 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: nightmare
No problem, izaqyos.
It is done.
Sorry about your MB, Reverend.
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July 4th, 2005, 07:23 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: nightmare
Pythium vs. Ermor. light vs. dark. does it get any more apocalypse streotype then that?
Anyway, Nice moves Ermor.
your GRs are a real pain!
Watch out with your pretender though, as you know mind duel isn't disabled muhahahaha 
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July 4th, 2005, 07:34 AM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
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Re: nightmare
What do you mean with GR?
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July 4th, 2005, 07:48 AM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: nightmare
Hey, happy birthday, Izaqyos! (I'm assuming the cake by your name isn't a new part of your avatar, but rather a reminder  )
A certain someone taught me the thing about the magic duel already. Since I'm such a slow learner I had to repeat the class a couple of times... I wonder if I got it yet. I'll tell you what I think of your strategy after the game; we still have 5 contenders, after all, so mebbe radio silence is in order? (This was the no-diplo one, in case you forgot again  )
So far this has been one of the best games I've been in, with unbelievable plays. Intriguing.
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