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  #1  
Old June 24th, 2005, 09:50 AM
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Default Re: problems with massive retrofits

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Zereth said:
Quote:
Suicide Junkie said:
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geoschmo said:Only problem is you have to watch carefully which ships you are retrofitting. You are supposed to stay in the current position in the list, but sometimes it jumps around. And if you lose your place there is no convienent way to know which ships you've already given the retrofit order to.
Ships that have been already set to retrofit have orders.
Those you haven't gotten to are idle.
If you click the ship, and the eyeball icon is "on", then the ship has orders, and if you click that, you'll see it says "Retrofit to Deathmonger Mk III" (example)
Yeah, but I don't think you can get that information from inside the retrofit screen. Which makes telling if you've given any individual ship orders to retrofit or not when you're giving out more.
Exactly. That's what I meant by no conveinent way to know. You can tell on the ship listing if they have orders, but you can't retrofit them there. Plus you can't sort the ship screen by current ship location, which would be kind of useful. And there aren't always in the same order on the ship listing as they are in the list of ships on the retrofit screen.
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Old June 24th, 2005, 10:05 AM
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Default Re: problems with massive retrofits

Of course, it dosen't really matter too much anyways.

If you give the order to retrofit again, it clears the old orders if present.
Just keep going from the last one you're fairly sure you did...
If you miss one or two, no problem; do them next turn.
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Old June 24th, 2005, 12:25 PM
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Default Re: problems with massive retrofits

From webster.com:

Main Entry: tech·no·crat

Function: noun
1 : an adherent of technocracy
2 : a technical expert; especially : one exercising managerial authority
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Old June 24th, 2005, 02:09 PM
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Default Re: problems with massive retrofits

So my usage was correct? Just didn't need the hyphen. Speeling has never been my strong suit.
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Old June 24th, 2005, 02:41 PM

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Default Re: problems with massive retrofits

No one had my suggestion so I'll throw my idea in 'cause I've had that same thing. My solution is to temporarily fleet 'em. Simple yet effective 'cause ships in a fleet don't show up in the retro fit queue.

If they're already fleeted, just remove the ships from that fleet you want to retrofit, do the deed and put 'em back in. They still get repaired if they're in a fleet, don't loose any ship or fleet experience, etc. etc. - I find no downfalls about it.

If you try it a little, you'll see what I mean - especially when you have 150+ ships in the sector. Every place I do retrofits, I always have temp fleets; preRetrofitXX and postRetrofitXX and that keeps my retrofit queue clean, lean, and mean.
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Old June 24th, 2005, 03:09 PM
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Default Re: problems with massive retrofits

I'm not sure how that applies to a simultaneous turn game, where the ships in question can't be readded to a fleet until the next turn (after they've followed the retrofit order).
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Old June 24th, 2005, 03:43 PM
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Default Re: problems with massive retrofits

And beyond the fact that you can't do that for the reason SJ stated, it doesn't solve the problem at all. The problem is you have 400 ships in sector and you want to know which 150 you just gave the retrofit order to so you can give the order to the other 250. You can't tell which 150 have orders from the fleet subscreen any more than you can tell which 150 have orders from the retrofit subscreen. So even if it worked, which it doesn't, it wouldn't help.
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Old June 24th, 2005, 04:37 PM
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Default Re: problems with massive retrofits

If you retrofit a retrofitted ship, nothing will happen if they're both the same retrofit...
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Old June 24th, 2005, 05:12 PM

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Default Re: problems with massive retrofits

I could see where that would be an issue with simul games but it works just fine in TB games. I can tell just fine which have been retro'd and which have not as well as what "level" if I'm doing a series of retrofits.

IMO it does help organize a lot and I thought that's what this thread was about. Hey, I retro a ship and then fleet it into one of the temps (or back into it's own fleet). But alas! I did not consider simul games.
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Old June 25th, 2005, 02:01 AM
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Default Re: problems with massive retrofits

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geoschmo said:
So my usage was correct? Just didn't need the hyphen. Speeling has never been my strong suit.
lol. The only reason I posted it was that I didn't know what it meant so I looked it up.
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