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Old June 30th, 2005, 05:52 AM
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Default Re: Friendly Fire from aircraft

Quote:
Pyros said :
Giving the fact that the commander/player has total knowledge of the positioning of all his troops and everything that these troops see, THEN we may assume that in the game the commander takes profit of a limited military GIS (satellite positioning)!!!
Well, that kind of technology is way easier to work out in video games than on the field. It is even harder indeed not to have total control and vision on the battlefield.

And in SPMBT as in most of these games, the battlefield network is far above the wildest wet dreams of any commo general! But even better than running liaison units allover to have short glimpses of the situation...
Call that gameplay compromises.
Although that would be fine to pour in some identification issues, but I dopubt this would be feasible...

Quote:
p.s Using satellite positioning:
all participants in the battlefield can know where everybody else is at all times
Nope, that is when you have GPS + instant tactical network + everyone with a computerized interface. There is no advantage in knowing where everyone is, but having to tell them on the radio each time!
You need something more like the navigational aids you get in cars these days (or in SP howitzers), only networked.
Most of all, you need data transfer. Ask the US guys in Western Asia who have to buy off satellite band from private comm satellites!
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