Re: new mod: nation balance mod
thanks for the feedback.
the knights of avalon get the feedback, because itīs right there in their description: "the knights of avalon radiate confidence and resolve" , so itīs mostly a cosmetic change.
I just changed the fire to elemental random on ulmīs smith, so now they have e2 1 elemental. I doubt the buff to black knights is unbalancing, they are still extremely weak to magic.
I thought the tuathas were a bit lacking for a 390gp mage and found the tuatha theme to be worse than base. But in version 1_2, which is coming soon they get 1elemental, 1 sorcery.
I might have overbuffed black forest, itīs my favorite theme, but the mages were pretty useless before. I`m against weakening national troops even more, maybe I will up the cost of sanguine heritage.
good suggestions about the raven guard. I have upped their defense and lowered their encumbrance. I think the current description is ok though.
Itīs quite clear that they donīt wear the ice armor, because they arenīt cold resistant.
bane daggers would be too powerful though. They are flying and with a f9 bless they would mean instant death to any thug/low def SC.
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