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Old July 1st, 2005, 07:38 PM

CUnknown CUnknown is offline
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Default Re: Ulm becomes the superpower

"...and made the Wraith Sword a situational weapon..."

This is an understatement. I would say: "...he got rid of the Blood Thorn as a weapon and got rid of Wraith and Hell Swords as useful weapons." -10 damage does not a weapon make, in my book. Or at least a useful weapon.
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Old July 1st, 2005, 07:45 PM

Aku Aku is offline
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Default Re: Ulm becomes the superpower

There are strength buffing weapons and the heroic ability heroic strength. Also they will still work against low prot troops without strength buffing items.
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Old July 1st, 2005, 08:59 PM
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Boron Boron is offline
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Default Re: Ulm becomes the superpower

I just wanted to do my turn but the server seems down.
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Old July 1st, 2005, 10:02 PM

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Default Re: Ulm becomes the superpower

Server is back up!

Aku-- No matter what strength, I think someone with a sword of sharpness will be more cost effective than with a Wraithsword under Zen's item mod. Definitely with a real weapon, like a Flambeau, Fire Brand, etc.
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Old July 1st, 2005, 11:09 PM

Aku Aku is offline
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Default Re: Ulm becomes the superpower

I love zens mods including the item mod. It gives variety to weapons instead of everyone using a blood thorn.
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Old July 2nd, 2005, 01:59 AM

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Default Re: Ulm becomes the superpower

Yeah, I agree. Anything that encourages something different than the standard loadouts is Ok with me. If the Wraith and Hell Swords suffer because of it, so be it.

But then again, I never really liked the power that the Life/Fatigue draining weapons gave SCs, so that's probably why I don't care that they've been nerfed so much in the item mod.
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Old July 2nd, 2005, 02:02 AM

jeffr jeffr is offline
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Default Re: Ulm becomes the superpower

Oh, and what are the odds that 3 successive Earth Attacks will target the same commander in a province? I had three commanders, I think, in the proince and one guy got hit three times in row, with the last attack doing the job. Damn.
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