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July 4th, 2005, 07:48 PM
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Corporal
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Join Date: Nov 2003
Location: Austin
Posts: 81
Thanks: 0
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Re: New MP Game - Random, Anonymous, No Diplomacy
Oh, this looks like fun. I'd be happy to join if there's a spot, otherwise I'm equally happy to play the roll of joining the 'Foundation' which sounds like a great idea for any multiplayer game.
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July 4th, 2005, 08:51 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
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Re: New MP Game - Random, Anonymous, No Diplomacy
Looks like 17 now with the last 2 - Sedna and King Lear. Hopefully that means once the hosting is ironed out we'll be starting (this week hopefully).
Can't wait!!
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July 6th, 2005, 11:57 AM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: New MP Game - Random, Anonymous, No Diplomacy
OK, we are full up and ready to start. Pasha Dawg has graciously offered to host this mega-game. Tauren is working with Pasha to help him get it all set up. There is still an open issue of whether the turn files will be sent en-mass (meaning password necessary) or singly (meaning no password needed). Likely the en-mass method will not work because the file will become too large.
All 17 players need to privately send their email address (by email or PM) to Pasha Dawg so he can collect all 17 addresses.
Sometime soon, Pasha will randomly assign the 17 nations and send them out in private to everyone. I propose we give everyone about 5 days to make a pretender. This gives Alneyan time to get back home and make his own pretender. Please remember to use the default pretender name when making your pretender. Also, don't forget to use the proper mods for this.
Adding it up, this means a target start date of July 11, though I bet it takes longer to actually get going.
This game is going to be really fun. Unless, that is, I get eliminated much too soon!
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July 6th, 2005, 12:36 PM
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Sergeant
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Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
Thanks: 0
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Re: New MP Game - Random, Anonymous, No Diplomacy
Great! Should be fun. Thanks for putting it all together.
I'm off to figure out which mods I need...
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July 6th, 2005, 05:02 PM
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Private
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Join Date: Jun 2004
Location: Athens
Posts: 25
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Re: New MP Game - Random, Anonymous, No Diplomacy
Doh, just my luck this gets started after nothing but a week of talk about the faerun game from chris. I am still a noob at this game but i do have 1 game under my belt. If someone drops out let me know i wouldnt mind getting involved, but if not i will watch for the next game to join up.
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July 6th, 2005, 06:55 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
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Re: New MP Game - Random, Anonymous, No Diplomacy
why can´t we use Jm´s server? play by email gets so tedious.
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July 6th, 2005, 09:53 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: New MP Game - Random, Anonymous, No Diplomacy
JM says he never checks email and the only good way to get a hold of him is to PM him on QT3. He did not say how often he checks that. He also does not play Dominions anymore. This could cause trouble and delays when something happens to the game. It makes backups a problem unless it is done automatically on the host server. I have found PBEM to be easier to recover from incidents and far more stable than TCP/IP. I have had several TCP/IP games crash permanently for various reasons but never have I had a PBEM game crash unrecoverably.
Using anonymous players, the game would likely have to be started under PBEM for the first turn to make sure the right people put in for the right nation. There is typically a lot of care and feeding for that first turn. Perhaps Pasha could get us going at the start and we could then switch over to JM's server when the game had stablized. With 17 players, PBEM does get very tedious for the hosting agent.
But for the players, PBEM is much easier than TCP/IP in that you don't have to periodically check the server to find if there is a new turn. All you have to do is check your email, which most people do routinely anyway. Myself, I far prefer PBEM when playing.
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