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September 6th, 2001, 05:55 PM
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General
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Join Date: Jul 2001
Location: Canada
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Re: Best Planetary Defense: Discuss.
Play the game with the wp mounts. Increased range really kills ships quickly.
If you have a huge planet and 1 moon. Maxed out on units it will take the player a long time to take that planet out.
In the modded game I play Weapons Platforms have 4 mounts. 200k 400k 600k and 1000k Range increase is 2,3,4,6 and damage is 1.5,2,4,6
Cost is the factor. The size stays the same.
So if you build the 1000k weapons platforms and fill a planet with them.... Well you get the picture.
Forces the player to build task forces just to take out one planet.
More realistic.
From testing I have lost fleets of 100 battleships attacking a well defended planet.
You need combined forces to take them out.
Fighters, missles, Direct fire ships, Troop transports.
Amazing.
Now if it could only be done with tatical combat.
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L? GdX $ Fr C++ SdT T+ Sf* Tcp+ A M++ MpTM ROTS Pw+ Fq+ Nd Rp++ G+
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old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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September 6th, 2001, 06:05 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: Best Planetary Defense: Discuss.
quote: Originally posted by tesco samoa:
...In the modded game I play Weapons Platforms have 4 mounts. 200k 400k 600k and 1000k
....
So if you build the 1000k weapons platforms and fill a planet with them....
What are you modding to get 1000Kt Weapons Platforms??? Telll me more!!!
(Of course, I'll post this and my browser will crash!!!)
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September 6th, 2001, 06:09 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: Best Planetary Defense: Discuss.
quote: Originally posted by docshane:
...The power of the cloak is also powerful in the midgame. Great the invading fleet with equal numbers of ships that mysteriously appear from nowhere....
That IS a cool strategy. I will many times send out fleets with all but 1 ship cloaked. The enemy sees 1 ship and thinks 'Easy pickings'. When he attacks all my other ships are there to 'greet' him.... works real well and suprises the $#!t out of most of 'em....
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September 6th, 2001, 06:31 PM
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Private
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Join Date: Dec 2000
Location: Minneapolis, MN, USA
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Re: Best Planetary Defense: Discuss.
As a refinement of the mine strategy suggested by others, consider making a cheap mine with only one warhead so you can build as many as possible. Force your opponent to build many mine clearers. In a game I am currently in, I have held off a power with 3 times my mineral resources just by putting so many mines over every planet. He can now clear my mines, but he had to delay his offensive about 15 turns. With the cheap mine strategy, you must watch any unit limits that might be imposed in the game.
Another thing you can do is mine some of your planets heavily and some lightly just to show mines to any scouts who come snooping to see if you have any. Defend the lightly mined ones with fighters and WPs.
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September 6th, 2001, 07:43 PM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
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Re: Best Planetary Defense: Discuss.
quote: Originally posted by rdouglass:
What are you modding to get 1000Kt Weapons Platforms??? Telll me more!!!
Edit vehiclesize.txt, mainly. That's why I have superdreadnoughts, monitors and supermonitors as well as heavy fighters and bombers in my games.
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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
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...can you and your associates arrange that for me, Mr. Morden?
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September 7th, 2001, 02:40 AM
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General
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Join Date: Jul 2001
Location: Canada
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Re: Best Planetary Defense: Discuss.
U can go get the tescomod1.9 and look in the vehiclesize.txt and the CompEnhancement.txt to get a feeling for sizes and mounts.
I believe a few other mods are doing this as well.
http://www.shrapnelgames.com/ubb/For...ML/000018.html
is the link.
Adds a little balance to planet defence.
Larger Sat's as well for the defending of warp points.
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L? GdX $ Fr C++ SdT T+ Sf* Tcp+ A M++ MpTM ROTS Pw+ Fq+ Nd Rp++ G+
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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