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July 8th, 2005, 01:35 AM
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Corporal
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Join Date: Oct 2003
Location: Kirkland, WA
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Re: Oooh, Nifty.
Hey guys, thanks for checking in.
MagnaZ, better tell your pals!
SJ, you'll be able to do all that and more.
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July 8th, 2005, 02:37 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: Oooh, Nifty.
Whee! It's like Star Control times Starfury take out the realtime aspect but leave in the modding! Say, are you using hexes, or just squares, or something completely different (like perhaps a vector based turn-based system like Stars! and Begin2 had - you remember Begin2, that Star Trek based shareware combat simulator? Man I loved that game... it kept me occupied when I was 15 or so before my mom let me buy MOO2... she thought the Antaran on the cover looked too scary and therefore the game must be violent  )
I bet one of the first mods for this game will involve playing the role of a pilot from the Black Spathi Squadron... I really think so 
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The Ed draws near! What dost thou deaux?
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July 9th, 2005, 10:50 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Oooh, Nifty.
The game sounds and looks very intresting to say the least.
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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July 9th, 2005, 12:43 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Oooh, Nifty.
I think you can still grab the demo of the original for a quick *pre*-pre-view of it.
Assuming it will be vaguely similar to the original, the strategic map will be on a continuum, rather than hexes or squares, with smooth animation. You only stopped at stars or other points of interest, however.
Going to turn based/hex would be a step down.
The original's combat was also on a continuum, with full control of time (except no reverse). No rushing the player, and no wacky turn based tricks.
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July 11th, 2005, 06:37 PM
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Sergeant
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Join Date: Feb 2000
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Re: Oooh, Nifty.
Yes, Weird Worlds is generally similar in nature to SAIS. 
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July 14th, 2005, 04:45 PM
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Lieutenant Colonel
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Join Date: Nov 2001
Location: Virginia
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Re: Oooh, Nifty.
Just saw the press release for this.
If the modding is as good as implied, there are all sorts of sick possibilities...
FreeFall Mod
SchlockMercenary Mod
Spaceman Spiff Mod
Star Trekkin Mod
Quark Mod
Red Dwarf Mod...
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