.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

Reply
 
Thread Tools Display Modes
  #1  
Old July 8th, 2005, 08:54 AM

Aku Aku is offline
Captain
 
Join Date: Jul 2004
Location: New York
Posts: 863
Thanks: 0
Thanked 0 Times in 0 Posts
Aku is on a distinguished road
Default Re: five teams of two wanted

bump for panther/tauren team to see

what is your 2nd pick? you are up
Reply With Quote
  #2  
Old July 8th, 2005, 09:43 AM

The Panther The Panther is offline
Major
 
Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
The Panther is on a distinguished road
Default Re: five teams of two wanted

Tauren moved off to college yesterday. He has yet to come up on line from his dorm room. I expect it will take a few days for him to get settled in with the school computer.

He does know that he needs to decide on a nation, as Machaka was his pick.
Reply With Quote
  #3  
Old July 8th, 2005, 10:06 AM

Zooko Zooko is offline
First Lieutenant
 
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
Zooko is on a distinguished road
Default Re: five teams of two wanted

I'm going to configure the server to send an e-mail message to a list of addresses announcing the availability of a new turn. If you want your e-mail address to be on that list, then please post your e-mail address here, or send e-mail to "zooko@zooko.com" with the string "DOM2" in the subject line. (So that I will notice your mail and not delete it as spam.)

I personally love getting e-mail announcing new turns, so that I don't waste hours of my time compulsively re-connecting to see if a new turn is up.
Reply With Quote
  #4  
Old July 9th, 2005, 01:43 PM

Zooko Zooko is offline
First Lieutenant
 
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
Zooko is on a distinguished road
Default Re: five teams of two wanted

Ugh. I just spent way too much of my time trying to choose 10 starting locations on the Inland map so that it would be fair -- i.e. no starting nation is surrounded by enemies and cut off from his ally and so forth. It doesn't seem possible without a lot of work. Hm... I *could* write a computer program to do it...


*Or*, we could have (gulp) random starting locations, or, um, we could take turns choosing our starting location, or something else.

I think I'll go experiment with writing a computer program to do it...
Reply With Quote
  #5  
Old July 10th, 2005, 04:52 PM

King Lear King Lear is offline
Corporal
 
Join Date: Nov 2003
Location: Austin
Posts: 81
Thanks: 0
Thanked 0 Times in 0 Posts
King Lear is on a distinguished road
Default Re: five teams of two wanted

Well, since no one else has posted in a day or so, I guess I will. I would like either Abysia or Man in that order. If the people who can choose before me want one (or both) of them, they can have them, and I'll come up with something else.
Reply With Quote
  #6  
Old July 10th, 2005, 05:50 PM

Aku Aku is offline
Captain
 
Join Date: Jul 2004
Location: New York
Posts: 863
Thanks: 0
Thanked 0 Times in 0 Posts
Aku is on a distinguished road
Default Re: five teams of two wanted

Team Hubris knows what we want for 2nd pick but waiting for Team Panther to pick their 2nd nation.
Reply With Quote
  #7  
Old July 10th, 2005, 06:26 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: five teams of two wanted

Quote:
Zooko said:
Ugh. I just spent way too much of my time trying to choose 10 starting locations on the Inland map so that it would be fair -- i.e. no starting nation is surrounded by enemies and cut off from his ally and so forth. It doesn't seem possible without a lot of work. Hm... I *could* write a computer program to do it...


*Or*, we could have (gulp) random starting locations, or, um, we could take turns choosing our starting location, or something else.

I think I'll go experiment with writing a computer program to do it...
Good luck. I spent about two or three hours on Inland to set up 12 starting points in Entwined Destiny, with three provinces (at least) between either capital of a team and enemy capitals, and only one province between the two allies. In the end, I think most teams had contact with the rest of the world, with the longest "jump" between any two capitals being of six provinces.

If you are interested, I should have the .map file on my computer, but it will have to be made public (meaning everyone knows the starting points), unless you made significant alterations. It's far from perfect though, and was made for 12 players, instead of 10. I don't think you will manage a neat "in row" formation on Inland though: team A will almost certainly have other contacts besides team E and B, and so on.
Reply With Quote
  #8  
Old July 10th, 2005, 10:44 PM

The Panther The Panther is offline
Major
 
Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
The Panther is on a distinguished road
Default Re: five teams of two wanted

I talked to my son today. He will not be online with his new computer until Tuesday at the earliest. But he did choose his nation for this game.

Tauren selects Abysia.
Reply With Quote
  #9  
Old July 10th, 2005, 10:46 PM

Aku Aku is offline
Captain
 
Join Date: Jul 2004
Location: New York
Posts: 863
Thanks: 0
Thanked 0 Times in 0 Posts
Aku is on a distinguished road
Default Re: five teams of two wanted

Team Hubris chooses Ermor.

Team Zooko your team choice is up!

Also instead of Inland maybe we should do the map Ringworld? It will give you more what you need in having the setup of teams bordering a team on each side. Just a thought.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:51 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.