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Old July 15th, 2005, 10:07 AM

Jurri Jurri is offline
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Izaqyos, your armies were very effective against the horde! Indeed, I didn't quite realize before just how huge a difference a rich world makes (the fool that I am). It's one of the very best ways to stop ghost riders and Ashen Empire, targeting the leaders. In fact, for a moment it seemed to me that I couldn't stop your advance at all, and would have to rely on Burden of Time and Utterdark, neither of which I had never tried before, and my stash of lictors. Luckily your hoburgs weren't the best there are for bringing down walls, while eating well enough their share What did you research, by the way? I expected Arcane Nexus or Wrath of God anytime now!

This was indeed a highly interesting game. I figured I'd get an advantage from no-diplomacy, since Ermor isn't usually confronted alone: When Man berserked me at the beginning I was proven wrong Luckily, a bunch of spectators can stop most any rush, especially since the siege will inevitably thin the ranks of the assailant.

Van had good tactics and took great advantage of the rich setting with his bless-strategy. In my opinion he was far too agressive, attacking both me and Pythium at the same time; indeed, had he attacked only one of us, things would have gone differently.

Atlantis had a good thing going for a long time. I had great trouble countering his raids with his insane priests and mind burning mages... Here, again, the castles saved me. As did ghost riders, later on.

My strategy from the beginning was to not attack anyone, as time is on Ermor's side. Wasn't very effective, as once I finished a war another started, without my initiative. Tell the truth, I'm not even sure why I won, as my tactics are hardly stellar and my strategy didn't work out as planned. It has to be an inherent unbalace in the nations or something; one could argue that Ermor is qualitatively better than the rest on a one-on-one basis, possessing unique strengths. All in all, a good game, thank you!

I guess it would be considerate to liberate the spot on Mosehansen before Ygorl vanishes (have a safe trip, man!), unless DocPraetorius objects. (When was he due back, again?)
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