.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old July 20th, 2005, 06:53 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: overrated ?

Quote:
PlasmaKrab said:
What for a figure do you exactly use for 12.7 penetration?
Is 20mm a conventional asserted value, and if so, for which ammo type?
12.7mm is rated with PenHE 1 generally in the game ...

Quote:
Besides, front slope is 10mm @80.5°, which makes 60.59mm of virtual steel, plus the bouncing effect, looks fine.
Front upper hull. Lower hull is about 30° ... .
According to eye witnessess, bouncing effects on front attacks must have been high.

Quote:
Now as good as I can recall from the various sources about this thing (pics, models, 3D...), the other plates you mention are at least inclined by some 45°, which gives 19.5mm on the lower front hull and 30mm on front turret, assuming the max armor thickness is on the front.
Inclined? The whole things is pretty much a big, paper-thin box, albeit slightly tapered!

Quote:
Additionally, if you take out 1 armor point you will end up with it being only 7.62mm AP proof, am I right?
And that's what I'm talking about - it is reported to have been penerated by 12.7mm from the side o.c..
So "1" at the side would be the right way to go, with 2-3 for the turret and front.

"Not surprisingly, the PT-76 is very lightly armoured, at no point exceeding 1/2in (14mm), and its side armour can be penetrated by shell fragments and even .50 calibre AP machine-gun rounds. PT-76s used in Vietnam were very vulnerable to air strikes." http://www.gruntonline.com/Order%20o...VN_armour6.htm
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:07 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.