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  #1  
Old July 21st, 2005, 10:07 AM
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Default Re: Methods for increasing population rate

If you took over for someone else in toe middle of the game I think you are stuck, at least I have found no way to do it without organic in a stock game. And I havent tried "optimal" but I have seen "mild" at 0% before. I don't think it can go below that though, I don't think(could in SEIII, I wonder if that was changed intentionally). Increasing their happiness will raise growth, of course. The only *possible* way is to convince an organic race to build a colony in your system build the pop modifiers then give you the planet. If you can do that, you should consider a career in politics. Thats all I can think of, maybe someone else has an idea.
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Old July 21st, 2005, 10:14 AM
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Default Re: Methods for increasing population rate

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Wolfman77 said: Increasing their happiness will raise growth, of course.
Very good point. Jubilant and Optimal and maximum penalties to Reproduction and ER still result in 1% reproduction; I had forgotten that happiness raised growth.
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Old July 21st, 2005, 10:39 AM
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Default Re: Methods for increasing population rate

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Alneyan said:
Very good point. Jubilant and Optimal and maximum penalties to Reproduction and ER still result in 1% reproduction; I had forgotten that happiness raised growth.
Ah, cool. I thought that even with Optimal and jubilant this guy wouldn't be producing any pop and he might be out of luck. It's not going to be easy cause it takes time for those improvment facilities to work, but at least there is a way. Thanks for the info guys.
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Old July 21st, 2005, 10:43 AM
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Default Re: Methods for increasing population rate

I wonder if that is why the reproduction setting bottoms out at 91%. Makes sure you always have a chance to grow, 90% (not possible in stock) might cut growth entirely. Something else for me to try out.
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Old July 21st, 2005, 10:42 AM
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Default Re: Methods for increasing population rate

There is a post (I don't recall where) that gets into strategy for population management, not growth. Basically you build a 'population warehouse' with cargo spaces and have a transport make the rounds of all your larger populated planets picking up and dropping them off at the storage facility for later use on your colony ships and planets. The greater the population, the greater the growth, no matter how small the percentage. It sounds like a good strategy to me. I've used it in some recent games and while my reproduction rate was not a problem, it really helped to maximize my colonies.
Another option is to up you reproduction rate in the racial setup window. Of course if you've taken over a game then the above strategy is a good starting point.
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Old July 21st, 2005, 10:58 AM
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Default Re: Methods for increasing population rate

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Xrati said:
There is a post (I don't recall where) that gets into strategy for population management, not growth. Basically you build a 'population warehouse' with cargo spaces and have a transport make the rounds of all your larger populated planets picking up and dropping them off at the storage facility for later use on your colony ships and planets.
Was this it? (towards the end)
http://www.shrapnelcommunity.com/thr...=359320&Forum=
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