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July 21st, 2005, 12:00 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: New MP Game - Random, Anonymous, No Diplomacy
The hero mod will not affect any pretenders. No need to remake anything with the v1.2 upgrade. You just need it in your mod folder to run the game.
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July 21st, 2005, 12:14 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: New MP Game - Random, Anonymous, No Diplomacy
Yeah, all it does is slightly increase a couple of the heroes that might or might not show up. (For instance, a couple may now have a sword of sharpness, etc.) Doesn't affect the pretenders at all, nor does it change the spell casting heroes enough to affect nation design choices.
__________________
Wormwood and wine, and the bitter taste of ashes.
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July 21st, 2005, 12:34 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
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Re: New MP Game - Random, Anonymous, No Diplomacy
Oh, my mistake. I guess that would be logically correct, if it doesn't affect scales, magic, or pretender, it's not necessary to remake a pretender to use the new mod. So in this case, it's kind of like a map, as long as it's in the correct folder, it will be used. Got it.
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July 21st, 2005, 10:13 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Problem
Ugh! I knew there would need to be a problem.
I was getting the game set up, but when I hit "create new game" (after putting all your pretenders in the Newlords folder), I get an error "wrong gnumber" (with that spelling).
Does this have something to do with CD Key numbers?
Also, I notice that Arkas's pretender is 7k while all other pretenders are only 1k. Is it possible that Arkas accidentally sent the wrong pretender file (e.g., sent a pretender file from another game)?
Pasha
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July 21st, 2005, 10:15 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Problem
I sent an email to Arkas to inquire.
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July 22nd, 2005, 10:00 AM
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Sergeant
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Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
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Re: Problem
Quote:
PashaDawg said:
Ugh! I knew there would need to be a problem.
I was getting the game set up, but when I hit "create new game" (after putting all your pretenders in the Newlords folder), I get an error "wrong gnumber" (with that spelling).
Does this have something to do with CD Key numbers?
Also, I notice that Arkas's pretender is 7k while all other pretenders are only 1k. Is it possible that Arkas accidentally sent the wrong pretender file (e.g., sent a pretender file from another game)?
Pasha
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A quick search returned this quote from Johan:
Quote:
gnumber = game number, but that won't make much sense either I think.
My guess is that something wicked has crept into your newlords folder. Erase your entire newlords folder and it might just work.
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See thread here
I think you're right about Arkas's pretender file.
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July 22nd, 2005, 10:26 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Re: Problem
If memory serves, gnumber is when you use an order .2h file, and not a Pretender .2h file; 7k is way too big to be a Pretender, but it can be a small order file. I had the same problem in another game, and I'm pretty sure it was the gnumber message.
Whollaborg: Heh, you're welcome; I guess I will just create a game when I feel like getting into a new game (once my current game, Song of the Blade, is over)
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July 22nd, 2005, 04:53 PM
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Private
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Join Date: Jun 2004
Location: Athens
Posts: 25
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Re: Problem
Yeah, i was playing a test game out with my faction. It probably is from a game in action. I will modify the pretender and resend when i get home tonight.
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