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August 1st, 2005, 02:36 PM
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Corporal
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Join Date: Nov 2003
Location: Austin
Posts: 81
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: I have returned
Wow, talk about jinx...
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August 1st, 2005, 04:15 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: I have returned
I have gone ahead and recreated a game (now at turn 2, hopefully turn 3 will come), without altering those Pretender names: those Pretenders with a specific name are only giving away information on themselves (though said information might be wrong), and the harm has already been done. So, unless you are willing to let them remake different Pretenders, little can be done about that; if Pasha does want to allow them to recreate Pretenders, the game will have to be restarted from scratch.
Forgot to add Pasha to my turn mail too... Pasha, I have "converted" all turn files for turn 1 to a new game, without the fatherland file running in the woods. As Cainehill wrote, getting *any* fatherland file for a game allows to search for all sites, find capitals and enemy Pretenders... but you would need the current fatherland to check out an enemy army without actually engaging it.
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August 1st, 2005, 04:28 PM
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Sergeant
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Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: I have returned
Ok, so I have the latest email with attachment. WHat do I do with it now? 
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August 1st, 2005, 04:52 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: I have returned
Remake a turn file and send it to Pasha if you feel you should make significant changes to it, or otherwise do nothing and wait for turn 3 (I already converted your turn 2 file to this newer turn 2 game).
Speaking of which... Make sure you do NOT use your previous .2h file, in any way or manner, as doing so could result in massive pain for you. Basically, if something has changed between your two order files (and things almost always change), it can result in things not working straight at all. So start over your turn file.
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August 1st, 2005, 05:56 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: I have returned
Alneyan,
I am continually surprised by your abilites in getting these games going. Just this morning, I had visions of a complete new restart and another week or 2 to get RAND going.
Now I find that you saved all the turn files, recreated the entire game from scratch (making the old fatherland file worthless), loaded all the saved turn files into the new game, and hosted a turn without me having to do a single darn thing!!!
Holy Cow! We are nearly to Turn 3 instead of being a week away from turn 1!!!
Like I said, I am very impressed.
By the way, just use my same Turn 2 file as before since I am cut off from playing until Wednesday evening and I sure do not want to delay this game by maybe tweaking some minor thing or two. Only the mercs would be an issue (I didn't bid on any), and I don't recall seeing that anyone attacked blind on turn 1 (which would not transfer to the new game).
Any brave soul who previously attacked on Turn 2 should send in a changed turn for sure.
A Grateful Panther
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August 1st, 2005, 07:00 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: I have returned
That's great that we can restart so quickly. Not that I care so early in the game, but if we sent scouts out no Turn 1 of the last game, and you recreated the game, I'm assuming we have new start locations and any scout orders from turn 1 were canceled. Right? Just curious, because I'm still at work and wondering where I'll be when I get home to check if I want to resend my turn 2 or use existing.
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August 1st, 2005, 08:14 PM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: I have returned
Somehow or another, the new game has the same start sites.
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