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August 3rd, 2005, 11:32 AM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
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Re: please don\'t miss your order this early in the
One missed turn isnīt a big deal. I vote for continuing. If Panther and tauren both arenīt able to make their turns though in subsequent turns we should restart.
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August 3rd, 2005, 11:45 AM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: please don\'t miss your order this early in the
By the way, Panther is still at the top of the Hall of Fame, with only one death, beating out the upstart Peneios.
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August 3rd, 2005, 01:39 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: please don\'t miss your order this early in the
I should hopefully be back up and running this evening. Because my old computer quit working, I bought a new one last night. Also, cable is supposed to be installed this afternoon at my new house, so I should not miss any more turns. I am delaying in all my other games, but those are PBEM and therefore not a problem. It is far easier to stale in TCP/IP, which is why I much prefer the PBEM method. I just don't have the time to always get my turns done on time, especially with my recent massive life changes and all. I do hope my RL settles down soon...
As for Tauren, he started college less than a month ago and has been very busy since then. I know he is behind on some of his other Dominion games. He likely staled because the email notification on this game does not seem to be working properly. I do know that he plans to cut back his Dominions games and was regretting his decision to enter this game because it was TCP/IP based. Until the notification system starts working, you can expect additional stales, as neither of us are used to TCP/IP games anymore.
I will be driving up to my son's school on Friday to visit him. On Saturday in his dorm room, I should be able to make my moves in all my Domionions games (except RAND) on his computer, but no guarantees on this.
I did warn everybody that there was no possible way I could make my moves until today, so no one should be surprised that I staled. I am glad to see that my pretender has only one death and is at the top of the HoF, so I obviously won that tough battle a turn ago. Of course, our team losing a turn to everybody will hurt.
I will let you all know on Sunday evening when I return home if Tauren and I will be able to continue this game or not. It really depends on just how busy he is at school. Heck, I have not even seen a post from him on this forum in weeks, which is highly unusual for him. Perhaps I can find a new partner (I bet Boron would be interested) if Tauren cannot continue.
I sure would appreciate ending the forced hosting from this game, though. I would also appreciate rolling back the latest turn, but I fully understand if no one wants to do that.
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August 3rd, 2005, 02:01 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: please don\'t miss your order this early in the
Well, the reason that this game has forced hosting isn't because it is a TCP/IP game, but because I chose to make forced-hosting the policy. Perhaps that was a mistake.
I could certainly change the hosting policy so that we would delay in order to let people catch up.
I guess my first two preferences at this point are:
1. Restart the game (regenerating the fatherland file but keeping the pretenders), changing the policy so that people do not *have* to make their moves within the time limit on pain of losing their turn, or
2. Restart the whole game-setup process, starting with inviting five teams of two to join, and specifying that only players who want to play 48-hour quickhost with no exceptions should join this game.
I prefer option #1. If anybody strongly prefers option #2 (which may mean that Panther and Tauren will drop out), then please post about it here.
I'll give this issue a day or so to settle before I decide.
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August 3rd, 2005, 02:07 PM
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Second Lieutenant
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Join Date: Feb 2004
Posts: 529
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Re: please don\'t miss your order this early in the
My solution to all the problems is PBEM!
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August 3rd, 2005, 02:17 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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what do you like about PBEM?
I think that the issue of whether hosting is forced or not is separate from the issue of whether turns are transmitted by TCP or by e-mail.
I can easily restart the server and set it to not force hosting until everyone's turns are in. Also I can (perhaps less easily) fix the damn e-mail notification service.
If I did those two things, then the server would have all of the features that you desire from PBEM, right?
Regards,
Zooko the Host
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August 3rd, 2005, 02:37 PM
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Second Lieutenant
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Join Date: Feb 2004
Posts: 529
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Re: what do you like about PBEM?
Quote:
Zooko said:
I think that the issue of whether hosting is forced or not is separate from the issue of whether turns are transmitted by TCP or by e-mail.
I can easily restart the server and set it to not force hosting until everyone's turns are in. Also I can (perhaps less easily) fix the damn e-mail notification service.
If I did those two things, then the server would have all of the features that you desire from PBEM, right?
Regards,
Zooko the Host
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Not really. TCP seems to be plagued with problems. PBEM is much more reliable.
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