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August 5th, 2005, 07:55 AM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: What Is The Status Of The Star Wars Mod?
Quote:
Imperator Fyron said:
Intimidator, I'll have you know that your mod ate 1.3 gigabytes of SEnet's bandwidth during the month of July.
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okay , like to hear that.
I'm back now from a much needed vacation, so will be working on the mod again and hopefully have an more final version ready in a few days.
And to you SEIK, I want to try it but never did it before, so be patient. first I will finnish the MP-version for PBW. And I will start working on an SP-version.
But as I said, never did it before and it could become a real PITA
Inti,
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August 6th, 2005, 08:15 PM
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Corporal
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Join Date: Aug 2001
Location: Germany
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Re: What Is The Status Of The Star Wars Mod?
Quote:
And to you SEIK, I want to try it but never did it before, so be patient. first I will finnish the MP-version for PBW. And I will start working on an SP-version.
But as I said, never did it before and it could become a real PITA 
Inti,
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Glad to hear that you plan a SP-version (after completing the MP-version).
One question:
Is it feasible/useable to play it with only two players (Rebels vs. The Empire)?
__________________
Greetings
Seik
__________________________________________
Real programers do not comment their code.
It is hard to write and it should be hard to understand!
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August 6th, 2005, 09:21 PM
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First Lieutenant
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Location: The Netherlands
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Re: What Is The Status Of The Star Wars Mod?
Quote:
Seik said:
Quote:
And to you SEIK, I want to try it but never did it before, so be patient. first I will finnish the MP-version for PBW. And I will start working on an SP-version.
But as I said, never did it before and it could become a real PITA 
Inti,
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Glad to hear that you plan a SP-version (after completing the MP-version). 
One question:
Is it feasible/useable to play it with only two players (Rebels vs. The Empire)?
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Yes, That is possible , just use all the rebel-traits when making your empire (alliance / Calamari /Bothan).
But I tried to ballance the mod a bit, so it would be very easy for the empire when the Rebel are starting with only 1 planet....... They really need 2 against 1 imperial starting planet.
Inti,
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August 6th, 2005, 10:34 PM
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Corporal
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Re: What Is The Status Of The Star Wars Mod?
That sounds good!
But how to setup the game (Empire 1 planet & Rebels 2 planets)?
__________________
Greetings
Seik
__________________________________________
Real programers do not comment their code.
It is hard to write and it should be hard to understand!
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August 7th, 2005, 12:35 PM
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Corporal
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Re: What Is The Status Of The Star Wars Mod?
Hi !
Just to let you know, the work on that map as we have discussed inti is proceeding. I think i will need a week or 1 1 1/2 to complete it!
__________________
Number One! Red Alert, shields up and please escort Ensign Crusher to airlock 21, without a spacesuit!
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August 7th, 2005, 05:59 PM
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First Lieutenant
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Join Date: Feb 2004
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Re: What Is The Status Of The Star Wars Mod?
Perfect Heretic, good to hear.
I am working on a few minor races now : 2 x Hutt (tatooine and huttspace), Alderaan and Naboo. And am still adding some unique-planet-techs : Honoghr (Noghri), Kamino (cloning).
After that I think you will be ready with the map, and I will make that version available and will ask PBW to add it!
And in the next version I will add a few more races : Sullustan, Hapan, Ssi'Ruuk..........
Inti,
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August 7th, 2005, 06:05 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: What Is The Status Of The Star Wars Mod?
Quote:
Seik said:
That sounds good!
But how to setup the game (Empire 1 planet & Rebels 2 planets)?
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I not possible , but you can create a game with 1 empire and 2 rebels with both of them all the rebel-traits. And let them start in same system, and just let one of them surender to the other.
But again , mod is far from SP.
Inti,
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August 7th, 2005, 06:34 PM
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Shrapnel Fanatic
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Re: What Is The Status Of The Star Wars Mod?
Sp will take a lot of effort. You have to basicially build the AI from scratch to use the new components, facilities, and such. The one thing the AI does well is not understanding what it needs to do well.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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August 7th, 2005, 06:57 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: What Is The Status Of The Star Wars Mod?
Yes I know, figured that out already a long time ago.
That't the reason I know/think I will not be able to do it, But I 'only' got 41 requests the last month to make an single player version. So I think it is 'polite' to at least try it !!!!! isn't it ?????
Inti,
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September 22nd, 2005, 12:25 PM
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Corporal
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Join Date: Jun 2002
Location: wash state
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Re: What Is The Status Of The Star Wars Mod?
So is the mod complete? I havnt had a chance to check up on this wonderful bit of code lately.
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i came i saw.....i forgot where i put my sandwich
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